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for those of you unfamiliar, runescapes development system builds your character around how you play, but with a grind factor.
Glad to see this project is alive again (or will be alive again )Quotefor those of you unfamiliar, runescapes development system builds your character around how you play, but with a grind factor. I believe "a grind factor" is a bit of an understatement
aaah ok, I hope this one gets finished though ^^
cool, so I assume the level up system will be a bit similar to Final Fantasy II but when escaping battles it will be like FFVIII or later in the way that you still get some experience anyway, right?That might be a good idea (altough don't make it randomly not even give any reward even after an insanely hard fight like in FFII NES, though, else it's way too hard to level up your stats) because in ROL2 I remember at the end there were always like 2 characters in the game left at LV 20 or something (they were not too bad, but everyone else were more useful and one of them just had scanning enemy HP/LV/exp/gold as special ability)