Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
The Psyche
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: The Psyche (Read 6753 times)
0 Members and 1 Guest are viewing this topic.
squidgetx
Food.
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1881
Rating: +503/-17
rawr.
The Psyche
«
on:
January 07, 2011, 06:26:57 pm »
Originally I was just going to post this in the cage match topic, but then I realized that I want to talk about some other stuff as well.
Anyway, here is the fixed level editor that shouldn't freeze upon execution.
look further down the thread for the actually-fixed editor
Also, I am looking into making a more official release within the next few weeks or so. So, 1) does anyone have any suggestions for blocks with special effects, and 2) does anyone feel like making some external levelpacks for me?
Thanks in advance
«
Last Edit: January 09, 2011, 11:09:42 am by squidgetx
»
Logged
+1/-0 karm for this message
Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
|
Gravity Guy
|
Embers:Phoenix
|
Zombie Gun
Axe: Need help optimizing?
User of Axe | zStart | TokenIDE | CalcGS | MirageOS
AngelFish
Is this my custom title?
Administrator
LV12
Extreme Poster (Next: 5000)
Posts: 3242
Rating: +270/-27
I'm a Fishbot
Re: The Psyche
«
Reply #1 on:
January 07, 2011, 06:34:37 pm »
Rubber blocks/fan. If you hit one, you bounce off in the opposite direction
Logged
∂²Ψ -(2m(V(x)-E)Ψ
--- = -------------
∂x² ℏ²Ψ
Binder News
LV8
Addict (Next: 1000)
Posts: 785
Rating: +46/-3
Zombie of Tomorrow
Re: The Psyche
«
Reply #2 on:
January 07, 2011, 06:51:14 pm »
I'll do levelpacks.
Logged
Spoiler
For
userbars
:
Hacker-in-training! Z80 Assembly Programmer Axe Programmer
C++ H4X0R Java Coder I <3 Python!
Perdidisti ludum Cerebrum non habes
"We are humans first, no matter what."
"Fame is a vapor, popularity an accident, and riches take wings. Only one thing endures, and that is character."
Spoiler
For
Test Results
:
Michael_Lee
LV9
Veteran (Next: 1337)
Posts: 1019
Rating: +124/-9
Re: The Psyche
«
Reply #3 on:
January 07, 2011, 08:28:15 pm »
I'm trying to remember if what I'm about to ask is correct (so if my suggestion is completely off, then ignore)
I think when you were displaying text, you had a sort of typewriter effect where the text wouldn't show up all at once -- do you think you could add a feature so that if I press a key or something, everything would show up all at once?
Logged
My website: Currently boring.
Projects:
Axe Interpreter
> Core: Done
> Memory: Need write code to add constants.
> Graphics: Rewritten. Needs to integrate sprites with constants.
> IO: GetKey done. Need to add mostly homescreen IO stuff.
Croquette
:
> Stomping bugs
> Internet version: On hold until I can make my website less boring/broken.
Binder News
LV8
Addict (Next: 1000)
Posts: 785
Rating: +46/-3
Zombie of Tomorrow
Re: The Psyche
«
Reply #4 on:
January 07, 2011, 09:39:21 pm »
The level editor, when you go back to edit your levels again, doesn't reload the level. If you make any changes, even accidentally, it overwrites any previous work.
Logged
Spoiler
For
userbars
:
Hacker-in-training! Z80 Assembly Programmer Axe Programmer
C++ H4X0R Java Coder I <3 Python!
Perdidisti ludum Cerebrum non habes
"We are humans first, no matter what."
"Fame is a vapor, popularity an accident, and riches take wings. Only one thing endures, and that is character."
Spoiler
For
Test Results
:
Munchor
LV13
Extreme Addict (Next: 9001)
Posts: 6199
Rating: +295/-121
Code Recycler
Re: The Psyche
«
Reply #5 on:
January 08, 2011, 08:33:15 am »
I finished the game, it's wonderful. I would love to try to make levels, but have no time at the moment.
Logged
squidgetx
Food.
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1881
Rating: +503/-17
rawr.
Re: The Psyche
«
Reply #6 on:
January 08, 2011, 02:30:43 pm »
Fixed level editor.
@Qwerty, the problem is that all the physics are like field forces: I can't change individual objects' directions :x
Logged
+1/-0 karm for this message
Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
|
Gravity Guy
|
Embers:Phoenix
|
Zombie Gun
Axe: Need help optimizing?
User of Axe | zStart | TokenIDE | CalcGS | MirageOS
Builderboy
Physics Guru
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5673
Rating: +613/-9
Would you kindly?
Re: The Psyche
«
Reply #7 on:
January 08, 2011, 02:48:04 pm »
I have to say, this game is astounding
I need to sit back down and really try hard to beat the levels so I can advance the storyline, its really quite involving! Needless to say this is the program i voted for in the Cage Match
Logged
squidgetx
Food.
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1881
Rating: +503/-17
rawr.
Re: The Psyche
«
Reply #8 on:
January 09, 2011, 10:37:55 am »
Thanks Builderboy
I'm pretty much done now and am just waiting on anyone who feels like making any external levels. I added Michael's request, plus now it doesn't take extra time to unarchive/archive the appvar when you don't play story mode
Logged
Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
|
Gravity Guy
|
Embers:Phoenix
|
Zombie Gun
Axe: Need help optimizing?
User of Axe | zStart | TokenIDE | CalcGS | MirageOS
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: The Psyche
«
Reply #9 on:
January 10, 2011, 07:30:03 pm »
I played it and it's awesome. Good job on this
Did you upload it in the staff downloads section btw?
Logged
squidgetx
Food.
CoT Emeritus
LV10
31337 u53r (Next: 2000)
Posts: 1881
Rating: +503/-17
rawr.
The Psyche
«
Reply #10 on:
January 10, 2011, 08:01:50 pm »
Thanks DJ. For clarity's sake, I just merged the autocreated topic with this one
The Psyche: Official release v1.1
(also uploaded to ticalc.org)
Changes: Added CLEAR to skip text, and fixed level editor
http://www.omnimaga.org/index.php?action=downloads;sa=view;down=619
An intriguing sliding puzzle game with an equally intriguing storyline.
Written in Axe, featuring 4 level grayscale and animated tiles.
«
Last Edit: January 10, 2011, 08:20:51 pm by squidgetx
»
Logged
+5/-0 karm for this message
Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
|
Gravity Guy
|
Embers:Phoenix
|
Zombie Gun
Axe: Need help optimizing?
User of Axe | zStart | TokenIDE | CalcGS | MirageOS
Michael_Lee
LV9
Veteran (Next: 1337)
Posts: 1019
Rating: +124/-9
Re: The Psyche
«
Reply #11 on:
January 10, 2011, 08:08:48 pm »
Very nice!
Logged
My website: Currently boring.
Projects:
Axe Interpreter
> Core: Done
> Memory: Need write code to add constants.
> Graphics: Rewritten. Needs to integrate sprites with constants.
> IO: GetKey done. Need to add mostly homescreen IO stuff.
Croquette
:
> Stomping bugs
> Internet version: On hold until I can make my website less boring/broken.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: The Psyche
«
Reply #12 on:
January 10, 2011, 08:31:50 pm »
I like that title screen and the levels.
Logged
Madskillz
LV6
Super Member (Next: 500)
Posts: 488
Rating: +32/-2
Re: The Psyche
«
Reply #13 on:
January 12, 2011, 11:25:44 pm »
Just saw this on ticalc. I havent played it yet, but the screenshots look awesome. I can't wait to try it out. Everything looks great.
Logged
c.sprinkle
LV5
Advanced (Next: 300)
Posts: 221
Rating: +23/-1
There ain't no rest for the wicked? True indeed.
Re: The Psyche
«
Reply #14 on:
January 13, 2011, 04:24:11 pm »
I've played through the entire thing. This is excellent, and probably the most fun puzzle game I've ever played. I love how you worked a plot in.
«
Last Edit: January 13, 2011, 04:25:46 pm by c.sprinkle
»
Logged
TiCalc Profile
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
The Psyche