Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
The Quest RPG: Programming progress
« previous
next »
Print
Pages: [
1
]
2
3
Go Down
Author
Topic: The Quest RPG: Programming progress (Read 13843 times)
0 Members and 2 Guests are viewing this topic.
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
The Quest RPG: Programming progress
«
on:
October 01, 2011, 01:27:02 pm »
Hi there, some of you may have noticed back on cemetech, that I started to program a roll-playing game in axe with 3-shades of grey. Here's a screenshot:
«
Last Edit: October 23, 2011, 02:43:27 pm by Sorunome
»
Logged
+10/-0 karm for this message
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: The Quest RPG: Programming progress
«
Reply #1 on:
October 01, 2011, 02:09:40 pm »
That looks great! The graphics are very smooth and look great together.
Are you going to implement scrolling? And is there a storyline for this?
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: The Quest RPG: Programming progress
«
Reply #2 on:
October 01, 2011, 02:47:21 pm »
Sorry, what do you mean with scrolling? And I will make a storieline!
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
yunhua98
You won't this read sentence right.
LV11
Super Veteran (Next: 3000)
Posts: 2718
Rating: +214/-12
Go take a dive in the River Lethe.
Re: The Quest RPG: Programming progress
«
Reply #3 on:
October 01, 2011, 02:53:41 pm »
scrolling. like the sprite stays in the center of the screen, but the field of view moves with you.
Logged
Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: The Quest RPG: Programming progress
«
Reply #4 on:
October 01, 2011, 04:12:39 pm »
Oh no, the movement stays like it is.
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
LincolnB
Check It Out Now
LV9
Veteran (Next: 1337)
Posts: 1115
Rating: +125/-4
By Hackers For Hackers
Re: The Quest RPG: Programming progress
«
Reply #5 on:
October 01, 2011, 04:33:12 pm »
would you mind hosting the screenshot on removedfromgame.com? imgur is blocked here.
Logged
Completed Projects:
>>
Spacky Emprise
>>
Spacky 2 - Beta
>>
Fantastic Sam
>>
An Exercise In Futility
>>
GeoCore
My Current Projects:
Projects in Development:
In Medias Res - Contest Entry
Talk to me if you need help with Axe coding.
Spoiler
For
Bragging Rights
:
Not much yet, hopefully this section will grow soon with time (and more contests)
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: The Quest RPG: Programming progress
«
Reply #6 on:
October 02, 2011, 02:15:03 am »
No, not at all.
Here you go:
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
ztrumpet
The Rarely Active One
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 5712
Rating: +364/-4
If you see this, send me a PM. Just for fun.
Re: The Quest RPG: Programming progress
«
Reply #7 on:
October 02, 2011, 11:11:59 am »
This looks awesome, Sorunome. It's nice to have another Axe RPG in the works.
Logged
If I'm wrong, please correct me!
Unfinished Projects:
Elmgon
14%
Basic
Movement Demo
Homescreen Game Pack
80%
Basic
Latest Release
Cube Droid Saves the Galaxy
65%
Axe
Demo
Detonate
70%
Axe
Completed Projects:
Exodus
|
Midnight
|
Drifter
|
Axe Snake
|
Jump!
|
Factory Theta
|
Spider
|
Plot Drop
|
Papi Jump
|
Numb3rs
|
Nibbler
|
Boost
|
Duel Tile Map Editor
|
Homescreen Map Editor
|
Key Group Check
|
Oasis
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: The Quest RPG: Programming progress
«
Reply #8 on:
October 02, 2011, 12:25:54 pm »
Thanks! I actually started on with this project in BASIC which can be read
here
but it was to slow and I found out that there is something better as Axe in the world so I re-programmed it. But I have now already more done than in the BASIC version.
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Stefan Bauwens
Creator of Myst 89 - סטיבן
LV10
31337 u53r (Next: 2000)
Posts: 1799
Rating: +162/-24
68k programmer
Re: The Quest RPG: Programming progress
«
Reply #9 on:
October 02, 2011, 01:09:39 pm »
This looks very nice. Although I never really completed a rpg, I'd love to play this one.
Logged
Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)
Interview with me
Happybobjr
James Oldiges
LV11
Super Veteran (Next: 3000)
Posts: 2325
Rating: +128/-20
Howdy :)
Re: The Quest RPG: Programming progress
«
Reply #10 on:
October 02, 2011, 01:27:59 pm »
That looks wonderful.
Do you have any ideas on a story line yet?
Logged
School: East Central High School
Axe: 1.0.0
TI-84 +SE ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire ||| Lent out, and never returned
____________________________________________________________
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: The Quest RPG: Programming progress
«
Reply #11 on:
October 02, 2011, 01:55:34 pm »
Thanks for your comments! Well, I have already a intro, but I don't have to worry about the soty-line since my bro does that part. I just do the programming!
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
LincolnB
Check It Out Now
LV9
Veteran (Next: 1337)
Posts: 1115
Rating: +125/-4
By Hackers For Hackers
Re: The Quest RPG: Programming progress
«
Reply #12 on:
October 02, 2011, 09:10:43 pm »
Hey, it looks great. Good luck!
Logged
Completed Projects:
>>
Spacky Emprise
>>
Spacky 2 - Beta
>>
Fantastic Sam
>>
An Exercise In Futility
>>
GeoCore
My Current Projects:
Projects in Development:
In Medias Res - Contest Entry
Talk to me if you need help with Axe coding.
Spoiler
For
Bragging Rights
:
Not much yet, hopefully this section will grow soon with time (and more contests)
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: The Quest RPG: Programming progress
«
Reply #13 on:
October 03, 2011, 05:58:42 am »
^Thank buttsfredkin^
Anyway, BIG UPDATE! I know, that I said that I wouldn't make the map scrolling, but I decided now different. I finished that, you can go into houses and you can read signs. I also started with the stats bar at the bottom of the screen. Check out the screenshot!
Logged
+2/-0 karm for this message
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Stefan Bauwens
Creator of Myst 89 - סטיבן
LV10
31337 u53r (Next: 2000)
Posts: 1799
Rating: +162/-24
68k programmer
Re: The Quest RPG: Programming progress
«
Reply #14 on:
October 03, 2011, 06:01:10 am »
Looks very nice.
Logged
Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)
Interview with me
Print
Pages: [
1
]
2
3
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI Z80
»
The Quest RPG: Programming progress