Author Topic: The Reign of Legends 3 Port [Grammer]  (Read 27815 times)

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Offline DJ Omnimaga

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #165 on: February 22, 2012, 11:02:29 pm »
so I have to put hidden "THE GAME" ? D:
jk. but that kinda looks harsh to LCD XD
I would reduce the framerate a bit maybe if that's the case. Something like 6 FPS during that animation so it doesn't blur too much.

Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #166 on: February 24, 2012, 06:22:13 pm »
Ok. I'm working on Blitz (Not the Omnima version).
I have few ideas floating around, but I can't seem to make a choice.
So I need y'all's help. (LOL 2 's)
Should I keep it original(Thunder from sky) or should I do something else(I really don't have any for now)?
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Offline Xeda112358

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #167 on: February 24, 2012, 07:38:14 pm »
I like thunder from the sky (well, lightning, unless you are simulating the noise, too >.> )

Offline DJ Omnimaga

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #168 on: February 26, 2012, 11:53:14 pm »
I personally liked the old animation for Blitz. It was kinda old skool since it's the same as in Secret of Mana for the SNES.

Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #169 on: February 27, 2012, 06:39:07 pm »
ok. then. I'll go with old animation. :D
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Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #170 on: February 28, 2012, 06:49:51 pm »
not much progresses still since I love to mess around with Grammer to seek for some cool stuff.
But what I've complished so far is: implemented the string-modifying stuff for optimized label calling! XD

Also, I'm kinda having a hard time with Blitz D: (Coordinates and whatnot)
After Blitz, I think I'll make freeze (old graphic, which will be easy), quasar (I'll just gonna go with plain earthquake attack.), psycho (I might change a graphic a bit even though I loved the original graphic) and post the screenshot. XD

After that, I'll work on the actual battle engine to test some magics and add another 7. And another screenshot.

That's my plan.
« Last Edit: February 28, 2012, 06:51:29 pm by TBO_Yeong »
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Offline Xeda112358

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #171 on: February 28, 2012, 09:17:25 pm »
O.O Good luck! I wish I could work out better animations D:

Offline DJ Omnimaga

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #172 on: February 28, 2012, 10:58:19 pm »
Are lines that hard to use in Grammer? O.O Blitz is just lines and stuff ???

Anyway good luck, I can't wait to see the animations :D
« Last Edit: February 28, 2012, 10:58:37 pm by DJ_O »

Offline Darl181

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #173 on: February 28, 2012, 11:01:01 pm »
it seems like Darl's stuff can be simulated by random inverse lines appearing. :3
Yeah, that's pretty much all it is :P
It just goes down each loop, inverting rows at random as it goes.

[code linked in irc]
« Last Edit: March 01, 2012, 10:16:45 pm by Darl181 »
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Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #174 on: February 28, 2012, 11:01:44 pm »
then may I see the code? :D
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Offline DJ Omnimaga

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #175 on: February 29, 2012, 11:41:48 pm »
Also suggestion: Sandstorm animation when you move around 2235 AD, with random flashes. Could possibly be used for some magic animations too I guess.
« Last Edit: February 29, 2012, 11:42:05 pm by DJ_O »

Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #176 on: March 01, 2012, 06:42:30 pm »
random flash? Is that for damage taken? O.O
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Offline Darl181

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #177 on: March 01, 2012, 10:17:29 pm »
Maybe for lightning or something, for some post-apocalyptic effect?
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Offline DJ Omnimaga

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #178 on: March 01, 2012, 10:19:57 pm »
random flash? Is that for damage taken? O.O
Lightning. It's a dark apocalyptic world anyway :P

Basically something like Chrono Trigger's 2300 AD with the sandstorm ish effect but with flashes

Of course if you decide to add a way to warp directly in 2201 AD instead of 2235 AD then you could make the char lose HP every step, though, from radiations.
« Last Edit: March 01, 2012, 10:23:36 pm by DJ_O »

Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #179 on: March 21, 2012, 06:52:59 pm »
since everyone think this is dead again, I'll post it here.
For the sake of progress, I can say that it actually went "BACK" because I'm re-coding the battle engine from the scratch so it can be smaller and more efficient. Also, my motivation took some blow from some "series of unfortunate events." Well, I'm still in the stage of recovering (thank god for me managing to finish tic-tac-toe before deadline) and along with the senior project and stuffs.The only motivation I have for now is that I don't have to do the sprite work. :D
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