Author Topic: The Ultimate Calculator  (Read 6149 times)

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elfprince13

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« Reply #15 on: January 18, 2007, 10:41:00 am »
ummm, zilog is alive and kicking. go look at there website.

Offline DJ Omnimaga

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« Reply #16 on: January 18, 2007, 01:06:00 pm »
wow really? o.oblink.gif

Offline Halifax

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« Reply #17 on: January 18, 2007, 03:05:00 pm »
what about a z800 can a TI 83+ calc handle that?? It's just an upgrade of the z80.

EDIT: Actually why don't we scratch the idea of putting a z800 in it and go straight to the CELL processor for some sick TI-83+ games!!!! :Ptongue.gif
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline Jon

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« Reply #18 on: January 18, 2007, 03:25:00 pm »
Halifax Said:
QUOTE
Actually why don't we scratch the idea of putting a z800 in it and go straight to the CELL processor for some sick TI-83+ games!!!! :Ptongue.gif




Excellent idea, Halifax!  A CELL Processor would be even better.  The only problem (unless you have a couple uninterrupted weeks to work :)smile.gif ) is that it would take *alot* of reverse engineering with the calculator's hardware to get it to accept a non-z80 proc.  Great idea nontheless! XDsmiley.gif

Offline trevmeister66

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« Reply #19 on: January 18, 2007, 03:47:00 pm »
lol i like the enthusiam though  :Ptongue.gif
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« Reply #20 on: January 18, 2007, 04:20:00 pm »
if ti implemented this this would rocks, but problem is that it could break compatibility with older calcs :(sad.gif

Offline trevmeister66

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« Reply #21 on: January 18, 2007, 04:28:00 pm »
what's your point? o.oblink.gif
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« Reply #22 on: January 18, 2007, 04:44:00 pm »
His point is that non-z80 processors have an entirely different asm instruction set than what calcs have, forever ruining the chance of moving asm games to another processor.  As for basic, the high level language on a CELL processor is  Java, and a Java Basic emulator would run SLOOOOOOOOOOOOOWWWWW.  But to get back on topic, great work on the calc kerm! :king:king2.gif

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« Reply #23 on: January 19, 2007, 02:05:00 am »
yea thats what I mean. this is why it would be very hard to port a 68k game to a z80 or vice versa. That's a good thing emulators exists tho

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« Reply #24 on: January 19, 2007, 12:42:00 pm »
There are emu that run 68k stuff on z80? I thought it was the other way around.

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« Reply #25 on: January 19, 2007, 02:37:00 pm »
no there is none but anyone could make one

only downsides about emu is that it run very slow since its a slow processor

Offline KermMartian

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« Reply #26 on: February 11, 2007, 06:05:00 pm »
Just wanted to mention that this is done:
http://www.cemetech.net/news.php?290

It got frontpaged on Digg and Hackaday, and reached #1 and #2 on the top videos list on Youtube.



graywolf

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« Reply #27 on: February 12, 2007, 07:24:00 am »
Unbelievable work!  :king:king2.gif

Offline Jon

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« Reply #28 on: February 26, 2007, 06:15:00 pm »
* Jon adds this to his ever-growing list of reasons to visit youtube