Author Topic: The World's Hardest Game  (Read 43059 times)

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Offline Darl181

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Re: The World's Hardest Game
« Reply #90 on: November 01, 2010, 06:52:01 pm »
Thanks :)
I just realized how kind of dumb I was to include things like optimizations into the poll.  Common sense didn't quite kick in on my part to make me realize that seperate versions and optimizations can't happen until the end...

Circles are still giving me trouble.  I'm wondering: can the radius be negative?  And will abs( work?
If not, I think I may have to completely re-write the circle direction routine...oh well.

And a notice: the level var format has changed.  I plan to write a utility to edit the current levels to the format they're at now, we'll see if that happens :P  They're 96 bytes larger, by the way.
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Offline DJ Omnimaga

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Re: The World's Hardest Game
« Reply #91 on: November 01, 2010, 10:42:24 pm »
Lol it's ok. As for circle I'M not sure. You may need to ask in the Axe sub-forum for that. As for level format change, will there be some sort of converter for those who already made levels?

Offline Darl181

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Re: The World's Hardest Game
« Reply #92 on: November 01, 2010, 10:46:51 pm »
I have a formula for the game written out (thanks to cooliojazz and a long IRC conversation (see the logs, a couple days ago)).
I'm trying to draw the circle in the level editor, like it draws the arrow now.

I plan to write a utility to edit the current levels to the format they're at now
@DJ: yes.  I might also make it like some all-around utility, but don't wait on that.  Converter should be enough IMO.

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« Last Edit: November 02, 2010, 01:54:11 am by Darl181 »
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Offline DJ Omnimaga

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Re: The World's Hardest Game
« Reply #93 on: November 02, 2010, 03:04:02 am »
Ah ok I wasn't sure if that's what you meant for level conversion.

Offline Darl181

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Re: The World's Hardest Game
« Reply #94 on: November 03, 2010, 07:01:07 pm »
Okay, so I've pretty much abandoned putting in circular enemy movements for now.  Currently I have different speeds implemented (hardly could have been easier), the level format change complete, a utility that converts an existing level to the new format, and some door/key code done.
I'll reset the poll and take out the things that are done.  So it's a new poll, remember to vote.  Thanks ;D

I'd better explain/clarify the poll options more.
Door/key: A key pickup that you pick up (yes, really) and it opens a door
Circular enemy movements: enemies can move in circles
Different enemy types: Different shapes, same enemy.  You could create a moving wall this way.
Checkerboard pattern in background: what it says
Other, please explain: ←that

Feel free to suggest anything that pops into your mind involving any possible features.
« Last Edit: November 03, 2010, 07:51:26 pm by Darl181 »
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Offline DJ Omnimaga

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Re: The World's Hardest Game
« Reply #95 on: November 04, 2010, 12:00:15 am »
I voted for the Door/key :)

Offline Darl181

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Re: The World's Hardest Game
« Reply #96 on: November 04, 2010, 01:35:51 am »
lol DJ you seem to always vote for the one that's being added as we speak. :)

I'll probably post an update once I get the code cleaned up a bit, it's a mess from when I tried circles :P
Expect it late this week or early next week.
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Offline Builderboy

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Re: The World's Hardest Game
« Reply #97 on: November 04, 2010, 01:39:59 am »
I voted for doors too ^^

Offline Darl181

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Re: The World's Hardest Game
« Reply #98 on: November 04, 2010, 01:42:02 am »
I voted for doors too ^^
Just to clarify, for now there can only be one door/key max.  Unless I'm able to come up with an easy way to do multiple.
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Offline Builderboy

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Re: The World's Hardest Game
« Reply #99 on: November 04, 2010, 01:53:13 am »
That seems fine with me :D

Offline DJ Omnimaga

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Re: The World's Hardest Game
« Reply #100 on: November 04, 2010, 04:23:43 am »
lol DJ you seem to always vote for the one that's being added as we speak. :)

I'll probably post an update once I get the code cleaned up a bit, it's a mess from when I tried circles :P
Expect it late this week or early next week.
Really? I don't pay attention much so I didn't notice ;D

Can,t wait for update!

Offline Jonius7

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Re: The World's Hardest Game
« Reply #101 on: November 04, 2010, 05:42:00 am »
I thought I voted for doors too. And maybe another way to better answer the poll is to play the pc version first...

But, wait, doors is only in WHG2...
« Last Edit: November 04, 2010, 05:42:34 am by jhgenius01 »
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Offline Darl181

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Re: The World's Hardest Game
« Reply #102 on: November 04, 2010, 08:02:30 pm »
Good idea jhgenius
The World's Hardest Game
The World's Hardest Game 2
And also, I'm not limiting myself to the flash version.  Notice the "different enemy types" option and level editor :)
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Offline DJ Omnimaga

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Re: The World's Hardest Game
« Reply #103 on: November 04, 2010, 10:54:31 pm »
Yeah it would be nice to see some exclusive stuff in the calc section. IN some ways that can make it even better :D

Offline Jonius7

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Re: The World's Hardest Game
« Reply #104 on: November 05, 2010, 01:19:47 am »
Yes i have played both of the games a long time ago, very hard though...

And yes, i get your point, I guess i was limiting myself, it is good to have something different to make it unique and make it Darl181's version of TWHG.
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