Author Topic: Minor Projects  (Read 2311 times)

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Offline leafy

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Minor Projects
« on: March 30, 2011, 01:17:17 am »
I was thinking we could create a thread for people who think their projects don't deserve a thread of their own.

Here's some of mine:
Cannon: Basically an object test simulator thingy.


Dothell: a dot hell. Survive for longer than 50 seconds for profit.
In-progress: Graviter (...)

Offline aeTIos

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Re: Minor Projects
« Reply #1 on: March 30, 2011, 06:45:05 am »
looking nice!
I might have some minor thingies somewhere on my flash drive...
Gotta check it.
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Offline ztrumpet

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Re: Minor Projects
« Reply #2 on: March 30, 2011, 06:57:44 am »
Wow, they both look great!  Dothell looke like a lot of fun, but it reminds me a lot of this game, by thepenguin. ;)

Offline thepenguin77

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Re: Minor Projects
« Reply #3 on: March 30, 2011, 12:38:31 pm »
Wow, they both look great!  Dothell looke like a lot of fun, but it reminds me a lot of this game, by thepenguin. ;)

That was the first thing I thought too. But I must say, he wins the battle.
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Ashbad

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Re: Minor Projects
« Reply #4 on: March 30, 2011, 12:55:27 pm »
hmm, does the dothell game slow down when more enemies are added?  It seems so from the screenshot.  Are you using a dynamic object queue or a static delay queue?

Offline DJ Omnimaga

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Re: Minor Projects
« Reply #5 on: April 22, 2011, 09:24:23 pm »
Wow I didn't see this but I love the dothell game especially, even though it's friggin hard :D

I think you should continue it and add a physics sensitivity setting for difficulty and maybe how many new dots appear every second. It would have some news potential that's for sure.
« Last Edit: April 22, 2011, 09:26:30 pm by DJ_O »