Author Topic: TI-Defend  (Read 13379 times)

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Offline dunrite321

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TI-Defend
« on: November 26, 2011, 08:19:21 pm »
This is my first Axe game.  It features five towers, a pretty sweet GUI, and smooth tilemapping as of right now.  I haven't implemented enemies or the actual "defending" part of the game yet, but it'll come eventually.


Hope you enjoy the screenie I uploaded!

Offline epic7

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Re: TI-Defend
« Reply #1 on: November 26, 2011, 08:25:42 pm »
Nice! I like that type of game.

Good luck :)

Offline Happybobjr

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Re: TI-Defend
« Reply #2 on: November 26, 2011, 09:27:51 pm »
looks great
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Offline Builderboy

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Re: TI-Defend
« Reply #3 on: November 26, 2011, 09:35:39 pm »
The tilemapper looks very well done, are you redrawing the screen every frame or using some sort of tricky shifting?  Eager to see your approach on enemies and how the towers function ^^

Offline ztrumpet

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Re: TI-Defend
« Reply #4 on: November 26, 2011, 09:45:31 pm »
That looks great.  Good luck with the rest of it. :)

Offline dunrite321

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Re: TI-Defend
« Reply #5 on: November 27, 2011, 10:42:37 am »
Thanks everyone. :)

Builderboy:  I refresh the screen every frame so the tower missiles that travel across the map would be a lot less difficult to program.

By the way, I added a description for each tower now and made an icon!

Offline BalancedFury

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Re: TI-Defend
« Reply #6 on: November 27, 2011, 10:57:28 am »
Looks amazing!
Better than the TD i play :D
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Offline annoyingcalc

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Re: TI-Defend
« Reply #7 on: November 27, 2011, 02:09:45 pm »
Thanks everyone. :)

Builderboy:  I refresh the screen every frame so the tower missiles that travel across the map would be a lot less difficult to program.

By the way, I added a description for each tower now and made an icon!
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Edit 999th post
« Last Edit: November 27, 2011, 02:09:56 pm by annoyingcalc »
This used to contain a signature.

Offline aeTIos

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Re: TI-Defend
« Reply #8 on: November 28, 2011, 07:39:48 am »
Wow this looks really great! Can't wait how this turns out!
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Offline Xeda112358

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Re: TI-Defend
« Reply #9 on: December 02, 2011, 07:39:09 am »
Very nice! I know a lot of folks have trouble getting tilemapping to work nicely, but it seems you have done a great job! Awesome!

Offline parserp

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Re: TI-Defend
« Reply #10 on: December 02, 2011, 09:21:11 am »
Awesome!!! can't wait to play it! :D

Offline hellninjas

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Re: TI-Defend
« Reply #11 on: December 04, 2011, 08:04:35 pm »
Wow! I have alot of trouble with scrolling :P
Good Job!
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Offline epic7

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Re: TI-Defend
« Reply #12 on: December 04, 2011, 08:06:13 pm »
* epic7 laughs at hellninjas's's /me fail

Lol, looking at yunhua's scrolling tutorial kinda scares me :P
But its probably not as bad as it looks judging by what people say.

Offline hellninjas

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Re: TI-Defend
« Reply #13 on: December 04, 2011, 08:07:29 pm »
* hellninjas cant figure out how /me works
* hellninjas figured it out
« Last Edit: December 04, 2011, 08:08:33 pm by hellninjas »

Offline yunhua98

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Re: TI-Defend
« Reply #14 on: December 04, 2011, 08:46:35 pm »
Wow, the greyscale looks really nice!  the tile mapping is nice too.  What kind of enemies will you have?

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