Author Topic: TI-Defend  (Read 13776 times)

0 Members and 2 Guests are viewing this topic.

Offline dunrite321

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 15
  • Rating: +11/-0
    • View Profile
TI-Defend
« on: November 26, 2011, 08:19:21 pm »
This is my first Axe game.  It features five towers, a pretty sweet GUI, and smooth tilemapping as of right now.  I haven't implemented enemies or the actual "defending" part of the game yet, but it'll come eventually.


Hope you enjoy the screenie I uploaded!

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: TI-Defend
« Reply #1 on: November 26, 2011, 08:25:42 pm »
Nice! I like that type of game.

Good luck :)

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: TI-Defend
« Reply #2 on: November 26, 2011, 09:27:51 pm »
looks great
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: TI-Defend
« Reply #3 on: November 26, 2011, 09:35:39 pm »
The tilemapper looks very well done, are you redrawing the screen every frame or using some sort of tricky shifting?  Eager to see your approach on enemies and how the towers function ^^

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: TI-Defend
« Reply #4 on: November 26, 2011, 09:45:31 pm »
That looks great.  Good luck with the rest of it. :)

Offline dunrite321

  • LV1 Newcomer (Next: 20)
  • *
  • Posts: 15
  • Rating: +11/-0
    • View Profile
Re: TI-Defend
« Reply #5 on: November 27, 2011, 10:42:37 am »
Thanks everyone. :)

Builderboy:  I refresh the screen every frame so the tower missiles that travel across the map would be a lot less difficult to program.

By the way, I added a description for each tower now and made an icon!

Offline BalancedFury

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 722
  • Rating: +29/-2
    • View Profile
Re: TI-Defend
« Reply #6 on: November 27, 2011, 10:57:28 am »
Looks amazing!
Better than the TD i play :D
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline annoyingcalc

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1953
  • Rating: +140/-72
  • Found in Eclipse.exe
    • View Profile
Re: TI-Defend
« Reply #7 on: November 27, 2011, 02:09:45 pm »
Thanks everyone. :)

Builderboy:  I refresh the screen every frame so the tower missiles that travel across the map would be a lot less difficult to program.

By the way, I added a description for each tower now and made an icon!
* annoyingcalc wants!

Edit 999th post
« Last Edit: November 27, 2011, 02:09:56 pm by annoyingcalc »
This used to contain a signature.

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: TI-Defend
« Reply #8 on: November 28, 2011, 07:39:48 am »
Wow this looks really great! Can't wait how this turns out!
I'm not a nerd but I pretend:

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: TI-Defend
« Reply #9 on: December 02, 2011, 07:39:09 am »
Very nice! I know a lot of folks have trouble getting tilemapping to work nicely, but it seems you have done a great job! Awesome!

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: TI-Defend
« Reply #10 on: December 02, 2011, 09:21:11 am »
Awesome!!! can't wait to play it! :D

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: TI-Defend
« Reply #11 on: December 04, 2011, 08:04:35 pm »
Wow! I have alot of trouble with scrolling :P
Good Job!
[/me] applauds

Offline epic7

  • Chopin!
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2200
  • Rating: +135/-8
  • I like robots
    • View Profile
Re: TI-Defend
« Reply #12 on: December 04, 2011, 08:06:13 pm »
* epic7 laughs at hellninjas's's /me fail

Lol, looking at yunhua's scrolling tutorial kinda scares me :P
But its probably not as bad as it looks judging by what people say.

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: TI-Defend
« Reply #13 on: December 04, 2011, 08:07:29 pm »
* hellninjas cant figure out how /me works
* hellninjas figured it out
« Last Edit: December 04, 2011, 08:08:33 pm by hellninjas »

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: TI-Defend
« Reply #14 on: December 04, 2011, 08:46:35 pm »
Wow, the greyscale looks really nice!  the tile mapping is nice too.  What kind of enemies will you have?

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>