I hope you can keep up the greyscale with the massive number of particles and projectiles that will end up on the screen. Imo feel free to drop the greyscale if you feel it is preventing the game from getting enough speed, or if the speed is preventing the greyscale from looking smooth. Furthermore, I mirror Bridge's suggestion to make the movement smooth, although I personally think a more pressing graphical change would be to make the path of the enemy more empty (perhaps completely white) so that the enemies are both easier to see, and easier to draw (no masking).