Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => TI Z80 => Topic started by: dunrite321 on November 26, 2011, 08:19:21 pm
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This is my first Axe game. It features five towers, a pretty sweet GUI, and smooth tilemapping as of right now. I haven't implemented enemies or the actual "defending" part of the game yet, but it'll come eventually.
Hope you enjoy the screenie I uploaded!
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Nice! I like that type of game.
Good luck :)
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looks great
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The tilemapper looks very well done, are you redrawing the screen every frame or using some sort of tricky shifting? Eager to see your approach on enemies and how the towers function ^^
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That looks great. Good luck with the rest of it. :)
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Thanks everyone. :)
Builderboy: I refresh the screen every frame so the tower missiles that travel across the map would be a lot less difficult to program.
By the way, I added a description for each tower now and made an icon!
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Looks amazing!
Better than the TD i play :D
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Thanks everyone. :)
Builderboy: I refresh the screen every frame so the tower missiles that travel across the map would be a lot less difficult to program.
By the way, I added a description for each tower now and made an icon!
/me wants!
Edit 999th post
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Wow this looks really great! Can't wait how this turns out!
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Very nice! I know a lot of folks have trouble getting tilemapping to work nicely, but it seems you have done a great job! Awesome!
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Awesome!!! can't wait to play it! :D
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Wow! I have alot of trouble with scrolling :P
Good Job!
[/me] applauds
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/me laughs at hellninjas's's /me fail
Lol, looking at yunhua's scrolling tutorial kinda scares me :P
But its probably not as bad as it looks judging by what people say.
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/me cant figure out how /me works
/me figured it out
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Wow, the greyscale looks really nice! the tile mapping is nice too. What kind of enemies will you have?
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Progress: I'm working on getting the enemies to move along the path. I can get the enemies on the map, but it's not worth an additional screenshot since I can't get them to move correctly...
yunhua98: Frogs are the first enemies you'll be facing...
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Looks great so far, good luck with enemies/shooting. I think there are a few tutorials by Deep Thought on those topics in the specific tutorials thread in the axe section if you need help.
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Great news...
Enemies finally move along the path like the way I wanted them to.
Next on my list is getting the towers to fire at them.
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That looks great! I can't wait for this to be done; I've been looking for a good tower defense game for my calc.
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Does the gray also flicker that much on calc? D:
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Do you use pathfinding logic or do you program their move?
Also, it will be better if that sprite moved smoothly.
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I hope you can keep up the greyscale with the massive number of particles and projectiles that will end up on the screen. Imo feel free to drop the greyscale if you feel it is preventing the game from getting enough speed, or if the speed is preventing the greyscale from looking smooth. Furthermore, I mirror Bridge's suggestion to make the movement smooth, although I personally think a more pressing graphical change would be to make the path of the enemy more empty (perhaps completely white) so that the enemies are both easier to see, and easier to draw (no masking).
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Good luck with this, it looks pretty nice the way you have it coming ;D
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How's this coming along? :)
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No new progress this week because I'm enjoying my winter vacation.
I have a couple things to say:
The screen thankfully does not flicker like that in the animation.
I redesigned the path because some of you could not easily see the enemies.
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yeah, you might want to adjust your settings in Wabbit. If you go to calculator/options/display, you can adjust how the grayscale shows up on the screen.
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THis looks very nice. For the flicker you might need to adjust your WabbitEmu settings.
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Is this still going?!?
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Yeah... haven't had time to work on it because I have exams to study for. :P
I'll get on it as soon as they're done.
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Something pretty significant...
The frogs move pixel by pixel instead of by tile! :D
The project is not dead. I have been lazy. Anyway, I'm working on bullets right now.
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that looks awesome. :O
Will the bullet be actually shot from the tower or it'll be just a tower animation?
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Yes, the bullets will be shot from the towers.
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I can't wait this project ! O_O
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Wow this is great stuff O.O
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Will there be room for an endless mode?