I don't think they will, except maybe for source code. Axe stuff is compiled into Asm()/shell executables meaning they go into ASM sections.
Omnimaga may have an Axe section, though, but again I'm not sure. While I would like Axe stuff to be separate to show what can be done with Axe, I'm not a big fan of splitting games based on language, because I feel some BASIC stuff can just be as fun.