Author Topic: TI84+C Bundle  (Read 23584 times)

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Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #75 on: October 17, 2013, 12:00:08 pm »
Btw I just saw the new Pacman demo on Youtube and it's really cool. I can't wait to play the final version. :)

Offline JoeyBelgier

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Re: TI84+C Bundle
« Reply #76 on: October 17, 2013, 03:53:22 pm »
I know I'm a bit behind, but I just want to say that I'm happy to see that someone like you has picked up the 84+C :D

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #77 on: October 17, 2013, 04:39:37 pm »
Thanks DJ and JoeyBelgier! I forgot to post it here!

Here is the latest demo of Pacman:


Get the demo here.
« Last Edit: October 17, 2013, 04:43:36 pm by AssemblyBandit »

Offline tr1p1ea

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Re: TI84+C Bundle
« Reply #78 on: October 17, 2013, 06:44:41 pm »
I see what you did there :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #79 on: October 18, 2013, 12:09:43 am »
I don't know if it's due to camera lightning in the vid thumbnail, but is that an extra 84+CSE I see to the right? O.O

Offline Sorunome

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Re: TI84+C Bundle
« Reply #80 on: October 18, 2013, 06:21:27 pm »
Awesome pacman! :D

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Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #81 on: October 18, 2013, 11:38:44 pm »
By the way you just made me buy a copy of Pac Man for the NES yesterday <_< (Tengen version)

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #82 on: October 20, 2013, 01:52:38 am »
@DJ: I don't even have a Pac Man game! I've been going off faq's, youtube vids, and playing the Google version! I only have one +C right now, I need another to test some linking routines, I'll get one eventually.

@Sorunome: Thanks!

@tr1p1ea: ;)

Offline DJ Omnimaga

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Re: Re: TI84+C Bundle
« Reply #83 on: October 20, 2013, 12:13:56 pm »
I'm glad you didn't base your game on the Atari 2600 clone at least. :P

Offline Streetwalrus

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Re: TI84+C Bundle
« Reply #84 on: October 22, 2013, 09:20:30 am »
I'm glad you didn't base your game on the Atari 2600 clone at least. :P
Lol yeah that would be awful. XD It looks awesome BTW

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #85 on: October 25, 2013, 12:32:41 am »
Thanks Streetwalker! And yeah, the Atari version sucks, I really wonder why they had to cycle through the sprites, could they not find a way around that??? Anyway, its almost done. It'll be 2 pages though and be pretty close to the arcade version. The flicker is killing me, I will have to make it flip pages. I was thinking about the vertical refresh last night and realized its done through hardware and not mapped to a port (duh, my brain goes on vacation 95% of the time). I doubt TI included a port to view the refresh because they would never have too. Maybe one day I'll take my +C apart to verify it.

Offline DJ Omnimaga

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Re: Re: TI84+C Bundle
« Reply #86 on: October 25, 2013, 04:40:25 pm »
I think ET and Pac Man 2600 were made by one single coder and had a 2 weeks deadline to meet christmas shopping time, and as a result, the quality suffered greatly. Then you know what happened next in North America x.x

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #87 on: October 27, 2013, 01:04:31 am »
Oh yeah, but it was a good thing! Nintendo brought it back to life and kept that garbage from making its way through (almost)! Anyway, the game is going good, it beats Frogger. I think I've really managed to bring the arcade feel to the calculator. I'm trying to get rid of the flicker now, its really bad. I got a new Facebook page at http://www.facebook.com/assemblybandit where you can see an image of it. I haven't released anything with the graphics yet, its only for the final version. The game is 2 pages, but its worth it. I'm hoping it will be out Monday.

Offline DJ Omnimaga

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Re: TI84+C Bundle
« Reply #88 on: October 27, 2013, 11:41:12 pm »
Nice to hear. By the way, are you planning to move all future updates on your blog, Youtube and Facebook and no longer post any on Omni in the near future? I noticed you have been moving more and more towards those places (especially Youtube) and slowly phasing out Omni updates lately, but I worried that this might greatly reduce your audience eventually ??? (some people might also think the blog membership is attempting to compete directly against both Omni/Cemetech, which are struggling since the last few years (400 posts a day in 2011 down to 50)
« Last Edit: October 27, 2013, 11:42:03 pm by DJ Omnimaga »

Offline AssemblyBandit

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Re: TI84+C Bundle
« Reply #89 on: October 28, 2013, 02:03:03 am »
When I update I put the earliest stuff on my blog first. Since I can't tell if its going to be a reality or if I'm going to like it, I don't want to waste a post here. After I get to the point where I'm sure its coming out, I post it here. Last time I posted Cydia, I got discouraged because of lack of interest, I get more comments elsewhere than I did here. I post the videos on Youtube and put them on my posts here. When the game is finished, I make a video, send it to ticalc.org, release the video on Youtube, post the video and links here. Then (eventually) I post the chronological order of mockups and videos to my blog along with a description of it so people can see where the game was coming from through its updates. As you know, I have a Mario game in the works, but its not gone anywhere yet and it may end up to be disappointing :( I don't want to post it here yet but I give glimpses of it, though its not official. I learned with Snake that I have to put out some sort of temp release where people can play it and give me feedback so I can fix/update it before I put it on ticalc.org (I had to rush out v1.2 because the first version sucked!). So I allowed anyone who signs up for my blog to be a volunteer playtester. That gives me a list of emails to send almost finished games to have people test it in the background and email me with what needs to be changed. There is *no posting* allowed on my blog and I would normally get the emails after the game is out anyway, so I give them a head start when I can do something about it. So there is *no competing* against Omni/Cemetech and I'm not worried about *reducing my audience*, I can do the math.