Author Topic: Contest Entry: Escape!  (Read 8521 times)

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Ashbad

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Re: Contest Entry: Escape!
« Reply #30 on: June 13, 2011, 10:11:11 pm »
Or make a random generating algorithm ;)

Offline Freyaday

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Re: Contest Entry: Escape!
« Reply #31 on: June 14, 2011, 01:49:40 am »
Actually, for random sprites, the smallest way to do it would be to have it read from random RAM locations.
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Offline leafy

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Re: Contest Entry: Escape!
« Reply #32 on: June 14, 2011, 02:31:32 am »
Sometimes RAM is not as random as you'd like it to be :P
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Offline Freyaday

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Re: Contest Entry: Escape!
« Reply #33 on: June 14, 2011, 02:39:51 am »
True dat!
Yeah, random-location reading works great, right up 'til the moment you run into a bunch of zeroes.
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Offline yunhua98

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Re: Contest Entry: Escape!
« Reply #34 on: July 14, 2011, 10:07:23 pm »
This project is done.  :D
I sent in my entry, although I'm going to do a TINY bit more and send an update.

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Minor setback due to code messing up.  On hold for Contest.
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On hold for Contest.


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Offline TIfanx1999

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Re: Contest Entry: Escape!
« Reply #35 on: July 15, 2011, 12:14:48 am »
Awesome! :thumbsup: Good luck!