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Omnimaga
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Tile gray scale ditherer
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Topic: Tile gray scale ditherer (Read 3716 times)
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necro
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+3 vaporal mustache
Tile gray scale ditherer
«
on:
October 15, 2005, 04:02:00 am »
(if the image doesn't work right, open it in ie)
I am making a number of programs that together will ease the production of 3 level gray scale (B/G/W). So far, it can take two pictures next to each other on a graph screen and over write them as dithered LD grayscale ready pictures. I am working on adding support for up to 32X32 sprites, as well sprites on diffrent pictures, and I plan to make a tool to aid in the drawling of pictures. The picture's speed is not accurate, it is faster on calc...but still takes a little while. So to recap:
8X8 LD side by side dithering:complete
8X8 or:and/or side by side:complete
up to 32X32:sometime
diffrent pic, corrospondingX/Y: sometime
Drawling tools: in progress
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Spellshaper
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31337 u53r (Next: 2000)
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This is me. Or maybe not.
Tile gray scale ditherer
«
Reply #1 on:
October 15, 2005, 04:50:00 am »
sounds cool... :thumb:
though I own a TI83+, so BASIC grayscale won
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
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CodeWalrus founder & retired Omnimaga founder
Tile gray scale ditherer
«
Reply #2 on:
October 15, 2005, 10:02:00 am »
Sound nice, now I need to dig up my 5 level gs technique so we can have a 5 level gs ditherer
QuoteBegin-Spellshaper+15 October 2005, 11:5-->
QUOTE
(Spellshaper @ 15 October 2005, 11:50)
sounds cool... :thumb:
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CDI
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Tile gray scale ditherer
«
Reply #3 on:
October 15, 2005, 10:13:00 am »
aww hold yer horses... I'm getting on it... I just need the app
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DJ Omnimaga
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Tile gray scale ditherer
«
Reply #4 on:
October 15, 2005, 10:25:00 am »
I love xLIB
(nice avatar btw)
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necro
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Tile gray scale ditherer
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Reply #5 on:
October 15, 2005, 02:10:00 pm »
Well, now that I got this much done the rest is just modding it to everything else. I am going to package it as a basic app...so any suggestion as to anything else to throw in? (I am thinking of putting in some functions like fpart( and ipart( replacements, as well as maybe a "Xlib Wizzard GUI" or something to speed the making of tile maps and other stuff ...maybe some prefabricated sprites to {PD})
I don't think I will add 4/5 level support...it would be to slow to generate. :angry:
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necro
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Tile gray scale ditherer
«
Reply #6 on:
October 18, 2005, 08:06:00 am »
yeah, "kevin's method gray scale" dithering is implement (not shown)...working on drawling program...
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Tile gray scale ditherer
«
Reply #7 on:
October 18, 2005, 08:41:00 am »
sound nice so far, when do u think you'll have screenshots showing the gs in action?
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necro
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Tile gray scale ditherer
«
Reply #8 on:
October 18, 2005, 02:02:00 pm »
I guess when I have time to make some good sprites
[off_topic]the smileys rock...there ought to be a section devoted to them[/off_topic]
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Tile gray scale ditherer
«
Reply #9 on:
October 18, 2005, 02:58:00 pm »
[off-topic]there is
http://s7.invisionfree.com/Omnimaga/index.php?showtopic=488
-courtesy of Drak Dragon
http://s7.invisionfree.com/Omnimaga/index.php?act=legends&CODE=emoticons&s=
^^
[/off-topic]
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DJ Omnimaga
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Tile gray scale ditherer
«
Reply #10 on:
December 20, 2005, 01:42:00 pm »
I am wondering if you still planned to release this, it would be useful for testing 4 level gs sprites with the new xLIB
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necro
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Tile gray scale ditherer
«
Reply #11 on:
December 20, 2005, 04:43:00 pm »
I could, but it isn't fast enough to be useful...should be considered dead until further notice
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
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Tile gray scale ditherer
«
Reply #12 on:
February 01, 2006, 05:21:00 am »
Necropost: If you don't plan on releasing this could you post the code? Some of us may find it usefull
. Sorry that I am asking more of you (you have so many things you are devoted to atm
).
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Tile gray scale ditherer