Author Topic: TinyCraft [Axe]  (Read 64758 times)

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Offline Happybobjr

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Re: TinyCraft [Axe]
« Reply #90 on: January 07, 2012, 04:35:01 pm »
where is the source?
School: East Central High School
 
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Offline kindermoumoute

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Re: TinyCraft [Axe]
« Reply #91 on: January 07, 2012, 04:57:47 pm »
where is the source?
Same. ???

About tilemapping and greyscales, both have same speed in my tests. Is it due to an optimisation of the Axe parser ? I'm so outdated. :-\
Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #92 on: January 07, 2012, 05:15:36 pm »
Do you mean the original source for the already finished Notch MiniCraft?

         
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Offline ZippyDee

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Re: TinyCraft [Axe]
« Reply #93 on: January 07, 2012, 05:25:15 pm »
Yes, that's what they mean.
There's something about Tuesday...


Pushpins 'n' stuff...


Offline annoyingcalc

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Re: TinyCraft [Axe]
« Reply #94 on: January 07, 2012, 05:26:27 pm »
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #95 on: January 07, 2012, 05:26:51 pm »
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Offline annoyingcalc

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Re: TinyCraft [Axe]
« Reply #96 on: January 07, 2012, 05:27:35 pm »
I ninja'd you
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #97 on: January 07, 2012, 05:29:27 pm »
AGH ...evil lol
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Offline leafy

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Re: TinyCraft [Axe]
« Reply #98 on: January 07, 2012, 05:35:41 pm »
But that won't help unless we find someone that can actually decipher it - and builder said it was too complicate D:

Also saintrunner have you converted all the tiles to 16x16? ^^
« Last Edit: January 07, 2012, 05:35:59 pm by leafiness0 »
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #99 on: January 07, 2012, 05:36:21 pm »
What would be awesome would be if Notch was here :(
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Offline annoyingcalc

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Re: TinyCraft [Axe]
« Reply #100 on: January 07, 2012, 05:38:06 pm »
we could ask him?
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Offline Happybobjr

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Re: TinyCraft [Axe]
« Reply #101 on: January 07, 2012, 05:39:30 pm »
looking over all that code, defiantly better to clone than port.


I take that back.  It may be doable.  but it doesn't look fun :P  It would be great for referencing though.
Its not too hard to read either.  chances are, most of you can read it without knowing java.  especially if you know c.
« Last Edit: January 07, 2012, 05:42:14 pm by Happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #102 on: January 07, 2012, 05:39:38 pm »
"Hey Notch do you know Axe?"
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Offline leafy

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Re: TinyCraft [Axe]
« Reply #103 on: January 07, 2012, 05:41:18 pm »
I highly doubt the mighty Notch himself would descend to speak with such lowly mortals as us, when there are so many other people who can probably solve our problems :P
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Offline Happybobjr

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Re: TinyCraft [Axe]
« Reply #104 on: January 07, 2012, 05:42:40 pm »
Well, i say we use that as a reference.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________