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TinyCraft [Axe]
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Topic: TinyCraft [Axe] (Read 63555 times)
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Happybobjr
James Oldiges
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Howdy :)
Re: TinyCraft [Axe]
«
Reply #90 on:
January 07, 2012, 04:35:01 pm »
where is the source?
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School: East Central High School
Axe: 1.0.0
TI-84 +SE ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire ||| Lent out, and never returned
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kindermoumoute
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Re: TinyCraft [Axe]
«
Reply #91 on:
January 07, 2012, 04:57:47 pm »
Quote from: Happybobjr on January 07, 2012, 04:35:01 pm
where is the source?
Same.
About tilemapping and greyscales, both have same speed in my tests. Is it due to an optimisation of the Axe parser ? I'm so outdated.
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Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
saintrunner
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Flogging Molly
Re: TinyCraft [Axe]
«
Reply #92 on:
January 07, 2012, 05:15:36 pm »
Do you mean the original source for the already finished Notch MiniCraft?
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ZippyDee
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Why not zoidberg?
Re: TinyCraft [Axe]
«
Reply #93 on:
January 07, 2012, 05:25:15 pm »
Yes, that's what they mean.
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annoyingcalc
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Found in Eclipse.exe
Re: TinyCraft [Axe]
«
Reply #94 on:
January 07, 2012, 05:26:27 pm »
here
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=398
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saintrunner
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Flogging Molly
Re: TinyCraft [Axe]
«
Reply #95 on:
January 07, 2012, 05:26:51 pm »
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=398
This should be it
Enjoy!
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annoyingcalc
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Re: TinyCraft [Axe]
«
Reply #96 on:
January 07, 2012, 05:27:35 pm »
I ninja'd you
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saintrunner
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Flogging Molly
Re: TinyCraft [Axe]
«
Reply #97 on:
January 07, 2012, 05:29:27 pm »
AGH ...evil lol
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leafy
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Re: TinyCraft [Axe]
«
Reply #98 on:
January 07, 2012, 05:35:41 pm »
But that won't help unless we find someone that can actually decipher it - and builder said it was too complicate
Also saintrunner have you converted all the tiles to 16x16? ^^
«
Last Edit: January 07, 2012, 05:35:59 pm by leafiness0
»
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saintrunner
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Flogging Molly
Re: TinyCraft [Axe]
«
Reply #99 on:
January 07, 2012, 05:36:21 pm »
What would be awesome would be if Notch was here
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annoyingcalc
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Re: TinyCraft [Axe]
«
Reply #100 on:
January 07, 2012, 05:38:06 pm »
we could ask him?
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Happybobjr
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Re: TinyCraft [Axe]
«
Reply #101 on:
January 07, 2012, 05:39:30 pm »
looking over all that code, defiantly better to clone than port.
I take that back. It may be doable. but it doesn't look fun
It would be great for referencing though.
Its not too hard to read either. chances are, most of you can read it without knowing java. especially if you know c.
«
Last Edit: January 07, 2012, 05:42:14 pm by Happybobjr
»
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School: East Central High School
Axe: 1.0.0
TI-84 +SE ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire ||| Lent out, and never returned
____________________________________________________________
saintrunner
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Flogging Molly
Re: TinyCraft [Axe]
«
Reply #102 on:
January 07, 2012, 05:39:38 pm »
"Hey Notch do you know Axe?"
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leafy
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Seizon senryakuuuu!
Re: TinyCraft [Axe]
«
Reply #103 on:
January 07, 2012, 05:41:18 pm »
I highly doubt the mighty Notch himself would descend to speak with such lowly mortals as us, when there are so many other people who can probably solve our problems
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Happybobjr
James Oldiges
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Re: TinyCraft [Axe]
«
Reply #104 on:
January 07, 2012, 05:42:40 pm »
Well, i say we use that as a reference.
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School: East Central High School
Axe: 1.0.0
TI-84 +SE ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire ||| Lent out, and never returned
____________________________________________________________
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Omnimaga
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TinyCraft [Axe]