Author Topic: TinyCraft [Axe]  (Read 64714 times)

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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #255 on: January 17, 2012, 01:06:41 am »
O.O Awesome !
So this is your land generator ?
Amazing ! :D
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Offline annoyingcalc

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Re: TinyCraft [Axe]
« Reply #256 on: January 17, 2012, 04:46:58 am »
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Offline Builderboy

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Re: TinyCraft [Axe]
« Reply #257 on: January 17, 2012, 11:07:49 am »
Lol probably should have given him some context XD Did the conversation go anywhere after that?

Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #258 on: January 17, 2012, 11:56:48 am »
I quickly threw together some tile sprites so that I could show my progress so far. (meaning I don't expect them to be used or anything)



I thought I gave you all tiles to use O.O
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #259 on: January 17, 2012, 11:58:52 am »
I thought I gave you all tiles to use O.O
Were them 8x8 or 16x16 ?
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #260 on: January 17, 2012, 11:59:40 am »
I think 8x16 maybe a few bigger, but I made them so you can cut them to whatever size you want ???
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #261 on: January 17, 2012, 12:06:08 pm »
Also, the sprites in the screenshot are 4 levels of grey, right ? (not good news for regular 83+)

I think 8x16 maybe a few bigger, but I made them so you can cut them to whatever size you want ???
So they weren't 8x8 if they were bigger or equal to 8x16 :P
This is why Jacobly had to quickly create 8x8 sprites for the 8x8 tilemapper ;)

But it would be better if those sprites were some of your awesome sprites.
Jacobly just wanted to show his land generator, not his sprites.
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #262 on: January 17, 2012, 12:08:33 pm »
Oh, ok, I was just wondering cause I keep checking this thread and reading that they need tiles, or they are substituting land sprites...I thought it would be easier just to throw in the ones they might use to see if they work, but yeah that makes sense...THanks :)
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #263 on: January 17, 2012, 12:16:58 pm »
Erm...
I quickly looked into the attachements of this topic and didn't find any 8x8 sprite sheet. Two possibilities:
- I didn't look where I should :P, help me !
-There is no 8x8 sprite sheet

So, would someone (saintrunner ? :P) like to do a 8x8 sprite sheet with 3 levels of grey, preferably (for 83+ compatibility) ?
(By sprites, I mean the trees, rocks, ground etc, not the items that are already done ;))
« Last Edit: January 17, 2012, 12:23:13 pm by Hayleia »
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #264 on: January 17, 2012, 12:23:01 pm »
oh well I had posted these...you say you wanted them smaller? I'm not sure how well that will look


edit: the bottom was the tiles
« Last Edit: January 17, 2012, 12:23:20 pm by saintrunner »
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #265 on: January 17, 2012, 12:26:24 pm »
Yes, i was here when those came, but the rock and the trees are not 8x8 :-\
Would you mind trying the rock and the trees in 8x8 ?
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline kindermoumoute

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Re: TinyCraft [Axe]
« Reply #266 on: January 17, 2012, 12:26:34 pm »
So, would someone like to do a 8x8 sprite sheet with 3 levels of grey, preferably (for 83+ compatibility) ?
(By sprites, I mean the trees, rocks, ground etc, not the items that are already done ;))
Look previous post, since 1.X.X 3 and 4 grayscales have no difference (I'm surprised too).

@jacobly : It look nice, but we must get used to post source with screen, so plz do it.
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #267 on: January 17, 2012, 12:28:18 pm »
Yes, i was here when those came, but the rock and the trees are not 8x8 :-\
Would you mind trying the rock and the trees in 8x8 ?


yeah sure thing
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #268 on: January 17, 2012, 12:30:37 pm »
yeah sure thing
Thanks :D

Look previous post, since 1.X.X 3 and 4 grayscales have no difference (I'm surprised too).
O.o 83+ supports 4 lvls well ?
I didn't see that post (wasn't here last week). That is good news :D
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline jacobly

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Re: TinyCraft [Axe]
« Reply #269 on: January 17, 2012, 12:31:06 pm »
@saintrunner, the problem is that as far as I can tell, you were just given the sprite sheet from the original game to convert. Normally this would have been fine, except that in the original game, the sprites are converted from greyscale to color on the fly, and some of the greyscale sprites are reused by using different colors, therefore creating an entirely new tiles that need to be differentiated from each other.  Also, some of the tile sprites from the original game are created from multiple parts of the sprite sheet, and doing this would probably take too long on the calculator, so it would be better to just make separate tiles for each tile type in game.

@kindermoumoute the reason I haven't posted the source yet is because there are currently some memory issues with my code and it is currently hacked together just to create that screenshot. When I have more stable code I will be sure to post it.
« Last Edit: January 17, 2012, 12:32:13 pm by jacobly »