Author Topic: TinyCraft [Axe]  (Read 63268 times)

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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #270 on: January 17, 2012, 12:36:18 pm »
@Jacobly : I just looked at the original sheet to reference what I needed...I REMADE ALL OF THOSE SPRITES!

@Hayleia : Here are your 8x8 rock and tree, the reason why I didn't do them that small before was because it is hard to make stuff look good small
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #271 on: January 17, 2012, 12:42:53 pm »
@Hayleia : Here are your 8x8 rock and tree, the reason why I didn't do them that small before was because it is hard to make stuff look good small
Yes, I know that. But the calculator is only 96x64 so 8x8 is better :-\
Thanks anyway (also, you are fast O.O)
« Last Edit: January 17, 2012, 12:45:09 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #272 on: January 17, 2012, 12:44:35 pm »
@Hayleia : Here are your 8x8 rock and tree, the reason why I didn't do them that small before was because it is hard to make stuff look good small
Yes, I know that. But the calculatore is only 96x64 so 8x8 is better :-\
Thanks anyway (also, you are fast O.O)

Yeah, I take pride in fast, efficient, well made sprites :) lol
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Offline kindermoumoute

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Re: TinyCraft [Axe]
« Reply #273 on: January 17, 2012, 12:54:44 pm »
Saintrunner, have you think about all items sprites in yours sheet ? Can you sort items sprite by there number (1-53) ?
Eg. Wood sprite is nice, but how made cloth sprite now ? Can you make a variant to all sprites needed ?
(i hope you understand what I mean :p )
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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #274 on: January 17, 2012, 12:56:57 pm »
Saintrunner, have you think about all items sprites in yours sheet ? Can you sort items sprite by there number (1-53) ?
Eg. Wood sprite is nice, but how made cloth sprite now ? Can you make a variant to all sprites needed ?
(i hope you understand what I mean :p )

How do you want them ordered?
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Offline kindermoumoute

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Re: TinyCraft [Axe]
« Reply #275 on: January 17, 2012, 01:01:41 pm »
wood pick is 1st and gem is 53rd.
Code: [Select]
----String---Data---Sprite buffer---Sprite back-buffer

--Tools
"wood Pick" [01] [000E0F070D193020] [000E030509102000]
"rock Pick" [02]  [000E0F070D193020] [00000C0204091020]
"iron Pick" [03] [00000C060C193020] [000E0F0305091020]
"gold Pick" [04] [00000C0204091020] [000E0F070D193020]
"gem Pick" [05] [000E030509102000] [000A0D020D093020]

"wood Axe" [06] [041E0F0F1B306040] [041E070B10204000]
"rock Axe" [07] [041E0F0F1B306040] [000008040B102040]
"iron Axe" [08] [0000080C1B306040] [041E0F070B102040]
"gold Axe" [09] [000008040B102040] [041E0F0F1B306040]
"gem Axe" [0A] [041E070B10204000] [04140A051B106000]

"wood Hoe" [0B] [0000000C0E1F3360] [0000000C0E132040]
"rock Hoe" [0C] [0000000C0E1F3360] [00000000000C1320]
"iron Hoe" [0D] [00000000081C3360] [0000000C060F1320]
"gold Hoe" [0E] [00000000000C1320] [0000000C0E1F3360]
"gem Hoe" [0F] [0000000C0E132040] [00000008061D1360]

"wood Shovl" [10] [00000307070E1830] [0000030706081020]
"rock Shovl" [11] [00000307070E1830] [0000000001060810]
"iron Shovl" [12] [00000000050E1830] [0000030703060810]
"gold Shovl" [13] [0000000001060810] [00000307070E1830]
"gem Shovl" [14] [0000030706081020] [00000207030E0830]
--Weapon
"wood Sword" [15] [03070F5E3C387848] [03070E5C38304800]
"rock Sword" [16] [03070F5E3C387848] [0000010204083048]
"iron Sword" [17] [0000014224387048] [03070F1E1C083048]
"gold Sword" [18] [0000010204083048] [03070F5E3C387848]
"gem Sword" [19] [03070E5C38304800] [02050B562C187848]
--Utilities
"Pow Glove" [1A] [000405050F0F1F0F] [00020A0A1814100F]
"Workbench" [1B] [] []
"Furnace" [1C] [] []
"Lantern" [1D] [] []
"Anvil" [1E] [] []
"Oven" [1F] [] []
"Chest" [20] [] []
--Resources
"Wood" [61] [0000000840162FF0] [00000007BFE9DFF0]
"Stone" [62] [0000000201273E18] [0000001C3E192618]
"Flower" [A3] [0000000C0C33000C] [000C0C33333F0C0C]
"Acorn" [A4] [020400111F1F0E04] [020E1F0E00110A04]
"Dirt" [A5] [] []
"Sand" [A6] [] []
"Cactus" [A7] [] []
"Seeds" [A8] [] []
"Wheat" [69] [] []
"Bread" [EA] [0E073B1F6E7C7830] [0018046112044830]
"Apple" [EB] [021E27273F3F3F1E] [020418180000211E]
"Coal" [6C] [] []
"Iron Ore" [6D] [] []
"Gold Ore" [6E] [] []
"Iron" [6F] [] []
"Gold" [70] [] []
"Slime" [71] [] []
"Glass" [72] [] []
"Cloth" [73] [] []
"Cloud" [F3] [] []
"Gem" [74] [] []
Projects :

Worms armageddon z80 :
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Tutoriel français sur l'Axe Parser
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- 4ème partie : 10%
- Annexe : 100%

Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #276 on: January 17, 2012, 01:04:37 pm »
So what do you want me to do? And I don't think I finished all of them because some other people started doing sprites so I thought they were making them. Also I got caught up doing sprites for other people
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Offline Hayleia

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Re: TinyCraft [Axe]
« Reply #277 on: January 17, 2012, 01:06:45 pm »
(Just so we don't lose them, I regrouped everything here)
(It is called Final 1 because maybe there will be more :P)
(note that this is not my work and that some may be missing)
(Also, I tried modifying the tree, see the image)
« Last Edit: January 17, 2012, 01:07:34 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #278 on: January 17, 2012, 01:08:51 pm »
Wow, some of the remakes of mine look pretty nice :)
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Offline kindermoumoute

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Re: TinyCraft [Axe]
« Reply #279 on: January 17, 2012, 01:33:04 pm »
A kind of tool sprites is missing, I made 5 sprites' hex different by tool.

@saintrunner : I want a sheet with all items sprites, and there is 53 items. ^^'
Projects :

Worms armageddon z80 :
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- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%

Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #280 on: January 17, 2012, 01:36:52 pm »
Well I can, but I am a little busy with some other sprites right now...so if some one would like to use my finished ones as a reference and make them, I'd appreciate it
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Offline jacobly

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Re: TinyCraft [Axe]
« Reply #281 on: January 17, 2012, 02:18:22 pm »
So have we decided on 8x8 or 16x16 tiles yet? If we are going to use 8x8, someone needs to convert the 16x16 tiles from the game to 8x8, otherwise, we could probably use the same tiles as the game. Either way, we do need to decide on what shades of grey to use for tiles that look similar but are colored differently.

Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #282 on: January 17, 2012, 02:19:54 pm »
I already did those as 16x16
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Offline jacobly

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Re: TinyCraft [Axe]
« Reply #283 on: January 17, 2012, 02:35:18 pm »
I'm sorry, but I can't find any sprites that address the second issue I mentioned (6 or so different coloring schemes so that you can tell the difference between grass, sand, rock, dirt, hole, and water). If you did so somewhere, please let me know where they are. ???

Edit: Also, I can't find the different stages of growing anywhere.
« Last Edit: January 17, 2012, 02:37:51 pm by jacobly »

Offline saintrunner

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Re: TinyCraft [Axe]
« Reply #284 on: January 17, 2012, 03:25:53 pm »
Oh I see what your wanting, sorry, yeah I only did a few at the bottom of my sheet. And I'm sorry but I have some other things I am working on sprites for so some one else will have to do those. again I apologize, and I wish you all the best with this game! 
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