Author Topic: TinyCraft II (name subject to change)  (Read 51418 times)

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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #45 on: May 29, 2012, 12:51:21 am »
I haven't tried doing a piggy yet, but here's a sheep:
Thanks :)
But what are sheeps meant to do ? I mean chickens give eggs but what does the sheep give ?


Also, I'll go for the transparent chickens, sorry for the one who voted white but:
-The game is a lot less slow
-I save 300 bytes in the code
-I save 8 bytes per chicken in the savegame
-Chickens are drawn wherever they are on the screen whereas they were only drawn when not on the edge when white
« Last Edit: May 29, 2012, 12:52:20 am by Hayleia »
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Offline leafy

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Re: TinyCraft II (name subject to change)
« Reply #46 on: May 29, 2012, 12:52:12 am »
The sheep can give you wool :O
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Offline stevon8ter

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Re: TinyCraft II (name subject to change)
« Reply #47 on: May 29, 2012, 12:58:17 am »
Tell us when it updates :p ps: saving, that was [del]+[clr]?
and if you do new, wat are the numbers you can adjust?
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Offline Spyro543

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Re: TinyCraft II (name subject to change)
« Reply #48 on: May 29, 2012, 08:54:13 am »
Also here's a cow or something. The cow gives you leather and steak when killed.

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #49 on: May 29, 2012, 02:29:48 pm »
The sheep can give you wool :O
Also here's a cow or something. The cow gives you leather and steak when killed.
Hey, wool and leather could be useful if I add some clothes system :)
But I don't want to kill cows D:

Tell us when it updates :p
Now :P

saving, that was [del]+[clr]?
Forget about this. Now press Clear to quit with saving and press Del to quit and delete the savegame.

and if you do new, wat are the numbers you can adjust?
I didn't understand the question ???



This update is basically for you to test what transparent chickens look like on calc. You have 3 chickens, appearing right above you when you start a new game. I included a savegame if you are too lazy to build a barrier to enclose your chickens :P
You can see that they are not ugly at all on sand but a bit ugly on grass. Yet, it is not unbearable :)


Note for Leafy, Runer112 and all of the others who wanted white chickens: I tried it with saving the back buffer in an appvar. First, it didn't work (but I can make it work if I work harder on it) but most of all, it was slow as hell, and unbearable without Full speed mode.
What I may do (if I can make it work) is using conditionnal comments to make a 83+BE version with transparent chickens and a Full speed mode version with white chickens ;)
« Last Edit: May 29, 2012, 02:30:19 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline stevon8ter

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Re: TinyCraft II (name subject to change)
« Reply #50 on: May 29, 2012, 02:37:49 pm »
and if you do new, wat are the numbers you can adjust?
I didn't understand the question ???

If you press new game, you get 1/4 black screen and 1/4 grass with the sprite, then there's a number which you can adjust with arrowkeys, what are those numbers for? And can't you do when you press new you can play instanly instead of first having to go back to menu and press load?
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #51 on: May 29, 2012, 02:43:05 pm »
and if you do new, wat are the numbers you can adjust?
I didn't understand the question ???
If you press new game, you get 1/4 black screen and 1/4 grass with the sprite, then there's a number which you can adjust with arrowkeys, what are those numbers for? And can't you do when you press new you can play instanly instead of first having to go back to menu and press load?
Ah, I get what you mean. When you press new, you are led to the greyscale calibration screen. You have 4 choices and usually, one of them is better than the other ones. Look better at the screen and you'll se that some choices show ugly grey while others show beautiful grey :)

And can't you do when you press new you can play instanly instead of first having to go back to menu and press load?
Yes, I can do that. I can even make the menu beautiful with images and all.
But I first want the game to work "perfectly" before adding things that are only for comfort :)
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline stevon8ter

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Re: TinyCraft II (name subject to change)
« Reply #52 on: May 29, 2012, 02:48:14 pm »
Ok, no problem, i'll try to download your new versions always asap

*random idea: jumping on blocks?
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #53 on: July 04, 2012, 09:45:02 am »
*random idea: jumping on blocks?
Nope, it is only 2D ;)

UPDATE
Ok, I haven't done any big thing. But that menu is so awesome that you will spend all your time there, so I don't even need to make real progress :P
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline hellninjas

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Re: TinyCraft II (name subject to change)
« Reply #54 on: July 04, 2012, 09:47:25 am »
That's amazing O.O
* hellninjas downloads
And may I ask what you are planning for in the future?

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #55 on: July 04, 2012, 10:25:30 am »
That's amazing O.O
* hellninjas downloads
Hehe, I can see the download count still at 0 :P

And may I ask what you are planning for in the future?
Well I need to organise my data in a logic way.
Then, I can start making real things without having problems. Like you will be able to pick up berrys on those bushes (you already can but when you pick up berries, you don't earn any berry for now).
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline cyanophycean314

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Re: TinyCraft II (name subject to change)
« Reply #56 on: July 04, 2012, 10:54:58 am »
Dang, nice menu.  ;D

That's amazing O.O
* hellninjas downloads
Hehe, I can see the download count still at 0 :P

That was very funny. Hellninjas was caught red-handed.  :P

Offline leafy

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Re: TinyCraft II (name subject to change)
« Reply #57 on: July 04, 2012, 01:41:22 pm »
Wow, this is really coming along quite nicely! I love the menu idea - excellent execution!
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Offline TIfanx1999

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Re: TinyCraft II (name subject to change)
« Reply #58 on: July 04, 2012, 09:16:51 pm »
Wow, I didn't know this was still being worked on. It looks nice. ^^ Why is there a II on the title screen though? ??? I don't remember a first one being completed.

Offline leafy

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Re: TinyCraft II (name subject to change)
« Reply #59 on: July 05, 2012, 01:13:05 am »
Yeah, I feel that since the original was cancelled, go for it! Just call it TinyCraft :D
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