Author Topic: TinyCraft II (name subject to change)  (Read 51457 times)

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Offline Hayleia

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TinyCraft II (name subject to change)
« on: May 22, 2012, 01:42:56 pm »
Latest version here:
http://ourl.ca/16224/319575

(Since nobody answered to this post, I consider the original TinyCraft project as dead. So here is mine :D)
(Also note that at first, I didn't want to make that topic in case I abandon the project, because that would give you another broken hope)
(And for those who don't know me, excuse me if my sentences make no sense. This is because I am French)
(Also excuse my non-organized post, as usual :P)

So, this is meant to be (yet another :P) Minicraft clone.

The only problem about this project is that I never played MineCraft so I don't know what I should put in the game :P
This is the main reason why I made the topic.

The previous TinyCraft project was a group open-sourced project but there was no main coder, I think this is why it got stopped. So for this one, I am the main coder (and you could blame me if I give up :P) but of course, any help is appreciated ;)
For example, for now I would need to know every tile I should put in the game before continuing note that I only use 3-level grayscale).

I attached my progress so far:
ATICRAFT is the normal executable (for Ion)
ATICRAFF is the same but in Full speed mode, so you see the difference between the previous project (but Normal speed is fast enough)
(Note that those programs are outdated now. the link on the top leads you to the latest update)

The keys are
-the arrow to move
-Alpha to aim
-2nd to set a tile while aiming
-F1 and the right-left arrows to select the tile to set

« Last Edit: October 26, 2012, 11:54:27 am by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Chockosta

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Re: TinyCraft II (name subject to change)
« Reply #1 on: May 22, 2012, 02:02:37 pm »
Wow, this looks awesome !
The sprites are really, really pretty...

I hope this one won't be discontinued !

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #2 on: May 22, 2012, 02:04:33 pm »
Wow, this looks awesome !
Thanks :D

The sprites are really, really pretty...
Hehe, I recycled the ones from the old TinyCraft project :P

I hope this one won't be discontinued !
Yes, but I really need help to know what I should put in my game -.-°
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Chockosta

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Re: TinyCraft II (name subject to change)
« Reply #3 on: May 22, 2012, 02:13:22 pm »
Yes, but I really need help to know what I should put in my game -.-°

Sorry, I can't help you, I never played this game...

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #4 on: May 22, 2012, 02:14:13 pm »
Sorry, I can't help you, I never played this game...
You never played MineCraft ? How can you be coding it on Nspire then ? ???
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Chockosta

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Re: TinyCraft II (name subject to change)
« Reply #5 on: May 22, 2012, 02:49:37 pm »
You never played MineCraft ? How can you be coding it on Nspire then ? ???
No, I've never played Minicraft...
You said that your game was a Minicraft clone, didn't you ?

« Last Edit: May 22, 2012, 02:49:49 pm by Chockosta »

Offline stevon8ter

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Re: TinyCraft II (name subject to change)
« Reply #6 on: May 22, 2012, 03:23:53 pm »
wouldn't it be easyer to choose blocks just with + and - ?
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


Hi there, I'm the allmighty (read as: stupid, weak...) STEVON8TER

Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #7 on: May 22, 2012, 03:49:33 pm »
No, I've never played Minicraft...
You said that your game was a Minicraft clone, didn't you ?
Ah ok. Yes it is, but MiniCraft is some sort of a MineCraft clone so my game is also some sort of a MineCraft clone ;)

wouldn't it be easyer to choose blocks just with + and - ?
Two problems:
- those keys are already used for contrast
- pressing F1 without any arrow allows you to see which tile is selected without changing it

Moreover, I plan to change the tile selector drastically (because here you have 16 tiles but when there will be 200 tiles (it will never happen), even with + and - you have a long way to go to switch between the last tile and the first one ;))
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
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Offline turiqwalrus

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Re: TinyCraft II (name subject to change)
« Reply #8 on: May 22, 2012, 03:53:54 pm »
No, I've never played Minicraft...
You said that your game was a Minicraft clone, didn't you ?
Ah ok. Yes it is, but MiniCraft is some sort of a MineCraft clone so my game is also some sort of a MineCraft clone ;)
Well, Minicraft is actually a separate game released by Notch, and has little or nothing to do with minecraft other than the name...(touching ores hurts you?)

Offline cyanophycean314

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Re: TinyCraft II (name subject to change)
« Reply #9 on: May 22, 2012, 07:15:22 pm »
Yay! Revivedness! Hope this one works out!  :D

Offline hellninjas

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Re: TinyCraft II (name subject to change)
« Reply #10 on: May 22, 2012, 11:37:26 pm »
There are blocks like wheat, water, stone, and even stairs which lead to underground structures in minicraft..
But as a minecraft fan i'm compelled to ask you... Will you be adding any type of explosive? TNT or other sorts... :3
And as an opinion, I would wonder if this will become a "building survival game" in which you must purchase your blocks after defeating so many enemies, or if this game will be pure creativity :D. Anyways, can't wait to see where this goes ^^.

Offline kindermoumoute

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Re: TinyCraft II (name subject to change)
« Reply #11 on: May 23, 2012, 07:58:25 am »
You can recycle more than sprite : benchwork menus, rnd map, .... it was a great work. ;)
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Offline Sorunome

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Re: TinyCraft II (name subject to change)
« Reply #12 on: May 23, 2012, 09:48:39 am »
Wha, that looks cool! BTW, which font are you using? xD

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Offline Hayleia

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Re: TinyCraft II (name subject to change)
« Reply #13 on: May 23, 2012, 11:04:58 am »
Will you be adding any type of explosive? TNT or other sorts... :3
I don't know but why not ?
As said previously, I don't know at all what I should put in the game, and TNT is a good idea in fact.

And as an opinion, I would wonder if this will become a "building survival game" in which you must purchase your blocks after defeating so many enemies, or if this game will be pure creativity :D.
I think I'll add enemies but they won't have a very impressive AI ;)

You can recycle more than sprite : benchwork menus, rnd map, .... it was a great work. ;)
Will do :P

BTW, which font are you using? xD
I am using Spyro's font for zStart (but I modified the cursors to not get lost)

And thanks everyone for the support :D
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

click here to know where you got your last +1s

Offline hellninjas

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Re: TinyCraft II (name subject to change)
« Reply #14 on: May 23, 2012, 11:11:55 am »
And thanks everyone for the support :D

Np :3
This is a game that I will definitely be looking forward too :D