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TokenIDE - TI-BASIC IDE
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Topic: TokenIDE - TI-BASIC IDE (Read 83296 times)
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merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #315 on:
January 20, 2013, 01:54:50 pm »
Sorry for the double post, but I have another update:
- Fixed bug where shift+backspace did not backspace
- Added options dialog to set default tokens file when starting, and to set font:
Startup:
Options dialog (under tools):
After you choose a new font:
Hitting save:
It also saves the INI file so that this persists across instances.
Download the the normal place:
http://merthsoft.com/Tokens.zip
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Shaun
merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #316 on:
January 21, 2013, 09:03:58 pm »
Another update! Runer made an awesome new AxeTokens file, this is what it looks like:
I've included it in the download as well as addressed a couple of his suggestions:
- Removed the [expr(]
- Fixed alt-strings, I hope
- Prompts if you try to open an ASM program
- Site tab hyperlink in group pane, as well as a tooltip:
- Added commentString and directiveString to XML definition, defaults to "//" and "#", respectively. In AxeTokens.xml I set it to "//" and "@".
Download at the place:
http://merthsoft.com/Tokens.zip
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Shaun
merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #317 on:
January 29, 2013, 10:44:12 am »
There was a bug in the Linux support and some other bugs I've since fixed. I've also added underlining back into the Axe file:
Download at the place:
http://merthsoft.com/Tokens.zip
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Shaun
shmibs
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try to be ok, ok?
Re: TokenIDE - TI-BASIC IDE
«
Reply #318 on:
January 29, 2013, 10:52:57 am »
thanks, merth!
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merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #319 on:
February 17, 2013, 01:32:26 pm »
I found a bug with how the Alt strings were handled, and have fixed it, download at the normal place:
http://merthsoft.com/Tokens.zip
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Shaun
merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #320 on:
February 25, 2013, 11:32:20 am »
I have a question for users:
Would you prefer if instead of one .exe and six .dlls in the download folder, it's just the one .exe? This would clean up the output directory, but that's really the only thing it will change--everything else will still work the same.
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Shaun
Hayleia
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Re: TokenIDE - TI-BASIC IDE
«
Reply #321 on:
February 25, 2013, 11:37:05 am »
As long as the .exe is noticeable enough among the other files, I don't really mind the number of .dlls in the folder
So, for me, it is your choice
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I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.
click here to know where you got your last +1s
TIfanx1999
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Re: TokenIDE - TI-BASIC IDE
«
Reply #322 on:
February 25, 2013, 12:20:46 pm »
I'd have to agree with Hayleia.
Six
Seven files is nothing really anyways.
«
Last Edit: February 25, 2013, 12:21:29 pm by Art_of_camelot
»
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pimathbrainiac
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dagaem
Re: TokenIDE - TI-BASIC IDE
«
Reply #323 on:
February 25, 2013, 12:31:01 pm »
I know this uses .NET, but is there any way to make a GNU/GTK version (still for windows)?
* pimathbrainiac has .NET issues on one of his computers
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I am Bach.
merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #324 on:
February 25, 2013, 12:32:44 pm »
That would take a lot of work, and isn't really the direction I'm taking the product. Have you tired installing
Mono
on your computer that has issues with .NET? They have a Windows build.
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Shaun
Runer112
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Re: TokenIDE - TI-BASIC IDE
«
Reply #325 on:
February 25, 2013, 12:33:33 pm »
Is there some reason why you're asking this question? It seems to me that fewer files would always be better. Is there a catch? If not, I see no reason why not to go ahead and make it one file.
«
Last Edit: February 25, 2013, 12:33:50 pm by Runer112
»
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merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #326 on:
February 25, 2013, 12:37:16 pm »
Quote from: Runer112 on February 25, 2013, 12:33:33 pm
Is there some reason why you're asking this question?
To see if people care. There isn't a catch at all, and making it one file does make things easier for, well, everyone. I guess I just wanted to see if there was anyone who was really fond of all the dlls sitting around. It'll make the .exe slightly larger, but that's really it.
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Shaun
DJ Omnimaga
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Re: TokenIDE - TI-BASIC IDE
«
Reply #327 on:
February 25, 2013, 01:10:54 pm »
I don't mind if there are multiple files, as long as I can easily find the .exe file, unlike some other software that has like 4 exe files and the readme doesn't state where the right one is.
Also, since Kerm has a 84 Plus C Silver Edition, is he helping you making TokenIDE recognize its extra commands and editing images? For 16 bit images we got Paint and stuff, but for 4 bit pictures it would be nice to have an editor too.
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merthsoft
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Re: TokenIDE - TI-BASIC IDE
«
Reply #328 on:
March 02, 2013, 08:55:52 pm »
Okay, preliminary 73, 82, and 83 calc support has been added. I've also cleaned up the download to just have a single .exe file. So, download it and you can delete all your dlls. Me and tifreak are working on the new xml files, but for all but the 73, the others are basically the same. I'll update when we've got more xml files.
http://merthsoft.com/Tokens.zip
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Shaun
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Re: TokenIDE - TI-BASIC IDE
«
Reply #329 on:
March 03, 2013, 12:22:19 am »
This is good to hear. Is it possible to quickly switch a program from 83+ to 82 mode by the way? That would make porting games MUCH easier (especially for the TI-73, which lacks the ALPHA key). Just have commands that are not available in a different color or something and automatically replace command names if the original is different.
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