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Omnimaga
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Tunnel - by ClrDraw
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Topic: Tunnel - by ClrDraw (Read 9989 times)
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ClrDraw
LV7
Elite (Next: 700)
Posts: 627
Rating: +61/-2
Re: Tunnel - by ClrDraw
«
Reply #30 on:
November 08, 2013, 05:52:36 pm »
I saw your Hexaspire earlier today btw, it looks really awesome. I wanted to make one for the ti when I first saw my friend playing it on his phone last year, but I didn't even know where to start! Good luck with it
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RedHat
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Posts: 39
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Re: Tunnel - by ClrDraw
«
Reply #31 on:
November 08, 2013, 06:39:05 pm »
I hope someone finishes it for the ti 84! Would really love to see it on that calculator!
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ClrDraw
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Re: Tunnel - by ClrDraw
«
Reply #32 on:
November 08, 2013, 06:48:28 pm »
I should give it a shot after I finish AlphaCS... IDK how to get the special effects though 0.0
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RedHat
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Re: Tunnel - by ClrDraw
«
Reply #33 on:
November 08, 2013, 06:50:49 pm »
Shoot, I would love to finish programming your game, but it will have to be postponed 'til like... tomorrow afternoon
Would love to see someone give it another shot!
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ClrDraw
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Rating: +61/-2
Re: Tunnel - by ClrDraw
«
Reply #34 on:
November 08, 2013, 06:55:48 pm »
Haha
same!
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RedHat
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Posts: 39
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Re: Tunnel - by ClrDraw
«
Reply #35 on:
November 09, 2013, 10:23:33 pm »
I'm back and I'm almost done! Just have to make a message box that pops up!
Like this:
http://ourl.ca/20004/366709
«
Last Edit: November 09, 2013, 11:49:21 pm by RedHat
»
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ClrDraw
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Posts: 627
Rating: +61/-2
Re: Tunnel - by ClrDraw
«
Reply #36 on:
November 10, 2013, 11:00:16 am »
That's really awesome, I love how it says the points in the top left
(ClrDraw kicks himself for not doing that in his version)
and dang, good job getting that out so fast! You should put your name first though, you did all the hard work.
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RedHat
LV2
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Posts: 39
Rating: +9/-0
Re: Tunnel - by ClrDraw
«
Reply #37 on:
November 10, 2013, 11:25:21 am »
Well, maybe, but I think you are pretty awesome for making it in the first place. There is an... interesting bug where if you press down too much in the beginning yu'll go off the screen
I'll fix that today, it's a silly bug but then again I only worked on it for like... 3 hours
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ClrDraw
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Posts: 627
Rating: +61/-2
Re: Tunnel - by ClrDraw
«
Reply #38 on:
November 10, 2013, 01:40:34 pm »
Ooo, press down in the beginning you say?
(ClrDraw plots how to get the high score)
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Tunnel - by ClrDraw