Author Topic: Two player pong  (Read 10437 times)

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Offline qazwsx988

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Two player pong
« on: December 13, 2010, 11:57:35 am »
I found it surprising that we didn't have an Atari pong clone for axe!
So I was bored one weekend and decided to start up programming again as a hobby.
So here's a nice 2 Player pong, 2nd/alpha for left player to move up/down, d-pad for right player to move.
apong is the compiled game, all other programs in the group is the source

I'm updating graphics and adding shooting in later.
« Last Edit: December 13, 2010, 11:58:20 am by qazwsx988 »

Offline yunhua98

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Re: Two player pong
« Reply #1 on: December 13, 2010, 11:59:39 am »
very nice! and also nice to see you around!

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Offline aeTIos

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Re: Two player pong
« Reply #2 on: December 13, 2010, 12:05:03 pm »
yes, nice. what do you mean by shooting? (never saw a pong game with shooting)
what also would be cool is link cable playing, but that could be added if the game is finished
also, i lost :hyper:
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Offline Happybobjr

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Re: Two player pong
« Reply #3 on: December 13, 2010, 12:51:08 pm »
are you going to set it up so it can be 2 player pong on two calcs?
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Offline ztrumpet

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Re: Two player pong
« Reply #4 on: December 13, 2010, 01:12:05 pm »
Nice job.  :)  It probably is more fun with a friend (I'm playing against myself :P).
« Last Edit: December 13, 2010, 01:12:15 pm by ztrumpet »

Offline meishe91

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Re: Two player pong
« Reply #5 on: December 13, 2010, 07:41:30 pm »
Looks good. Good luck on the updates :)
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Offline qazwsx988

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Re: Two player pong
« Reply #6 on: December 14, 2010, 10:40:09 am »
Update!
Now graphics are truer to the Atari Pong.
I'll work more after tests are over.

Offline aeTIos

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Re: Two player pong
« Reply #7 on: December 14, 2010, 10:45:27 am »
wow nice!
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Offline Builderboy

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Re: Two player pong
« Reply #8 on: December 14, 2010, 02:11:41 pm »
Nice!  I really need to do some experimenting with the linking capabilities, since i have two calcs O.O This looks awesome! :D

Offline qazwsx988

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Re: Two player pong
« Reply #9 on: December 14, 2010, 02:39:02 pm »
I don't think I'll make it two player on two calcs, simply because I don't know how to do that.
Anyways, I like it on the same calc.

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Re: Two player pong
« Reply #10 on: December 14, 2010, 02:41:45 pm »
This looks nice, it's pretty close to the original. :)

Maybe someone could make a linked version, although I think this is usually slower.

Welcome on the forums, by the way. :)
« Last Edit: December 14, 2010, 02:42:06 pm by DJ Omnimaga »

Offline Happybobjr

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Re: Two player pong
« Reply #11 on: December 14, 2010, 04:41:59 pm »
This looks nice, it's pretty close to the original. :)

Maybe someone could make a linked version, although I think this is usually slower.

Welcome on the forums, by the way. :)

naa, there would be very little data transfer.  I think you should be able to do it at about full speed if You do a P1, P2 Method.
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Offline AngelFish

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Re: Two player pong
« Reply #12 on: December 14, 2010, 04:46:14 pm »
Not if you're using a 6 foot cable. Even those 2-4 bytes would be difficult to consistently transfer in real time.
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Offline Happybobjr

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Re: Two player pong
« Reply #13 on: December 14, 2010, 04:49:36 pm »
true.  you could but it would be so slow to do so many checks :P

3 foot cable though should have very little trouble.
Thought: Make a code that will check accurateness of cable :P
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Offline AngelFish

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Re: Two player pong
« Reply #14 on: December 14, 2010, 04:52:11 pm »
How many bad reviews on TI-Calc do you think it would bring for the program to say "Bad connection. Please check your cables" when people had their cables plugged in?  :P
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