Author Topic: Unnamed puzzle platformer  (Read 7959 times)

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Offline aeTIos

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Unnamed puzzle platformer
« on: October 09, 2011, 10:44:28 am »
Hi guys.
First things first:
! 4M 1337 w007!!!! 7H475 3P!C
 :w00t: :w00t: :w00t: :w00t: :w00t: :w00t:
Back to reality.
I am creating a puzzle platformer in which you have to use buttons, crates, doors (just like as Tag, Graviter and Portal X). I am also adding transport tunnels like those in portal 2. Screenies when I get the engine finished.
Oh, if you have an idea for a name, please say it.
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Offline Sorunome

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Re: Unnamed puzzle platformer
« Reply #1 on: October 09, 2011, 10:49:01 am »
Cool! Can't wait for the screenie! And sorry, I am far to non-innovative for names.... :(

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Offline aeTIos

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Re: Unnamed puzzle platformer
« Reply #2 on: October 09, 2011, 10:50:32 am »
lol. Me too. I wish I was leafiness... :P He's a puzzle game god.
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Offline Hayleia

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Re: Unnamed puzzle platformer
« Reply #3 on: October 09, 2011, 12:15:29 pm »
A name... PortalZ ? :P
Great idea though ! Good luck !

Also, if you need help, PortalX's source was released somewhere.
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Offline Deep Toaster

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Re: Unnamed puzzle platformer
« Reply #4 on: October 09, 2011, 12:16:50 pm »
How about adding a space? I personally think Portal Z looks cleaner. That's a nice idea, too.
« Last Edit: October 09, 2011, 12:17:03 pm by Deep Thought »




Offline Freyaday

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Re: Unnamed puzzle platformer
« Reply #5 on: October 09, 2011, 12:38:51 pm »
Combination?
How 'bout Obfuscation?
I'll be able to come up with some better names once I know more about this. Get to work on that screenie! :P
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Offline LincolnB

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Re: Unnamed puzzle platformer
« Reply #6 on: October 09, 2011, 09:11:47 pm »
Just think of a word that sounds epic, and dark, and otherwise cool. Like, Futility. 'Cept you can't name your game Futility, cause I'm reserving it. ;)
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samebull (metagross111)

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Re: Unnamed puzzle platformer
« Reply #7 on: October 09, 2011, 09:32:55 pm »
Hi guys.
First things first:
! 4M 1337 w007!!!! 7H475 3P!C
 :w00t: :w00t: :w00t: :w00t: :w00t: :w00t:

ts;dt

That's "too stupid; didn't translate"

Back to reality.
I am creating a puzzle platformer in which you have to use buttons, crates, doors (just like as Tag, Graviter and Portal X). I am also adding transport tunnels like those in portal 2. Screenies when I get the engine finished.
Oh, if you have an idea for a name, please say it.

We know absolutely nothing about the game except what objects might be in it.

But if there's going to be no more interesting mechanics I guess we can call it "Random Crap"

How about adding a space? I personally think Portal Z looks cleaner. That's a nice idea, too.

I think he was trying to make that one word, like pohr-talz
« Last Edit: October 09, 2011, 09:35:13 pm by samebull »

Offline Darl181

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Re: Unnamed puzzle platformer
« Reply #8 on: October 09, 2011, 10:11:24 pm »
What I ended up doing for Essence was
1) Come up with random word
2) Open http://thesaurus.com
3) Click around at random until something likely is found
:P

Another idea would be to somehow make an acronym, like I almost had Dimension Shift as "S2" (Shifting and Switching)

Just a few ideas to get the mental gears turning ;)
« Last Edit: October 15, 2011, 07:14:17 pm by Darl181 »
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Offline Freyaday

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Re: Unnamed puzzle platformer
« Reply #9 on: October 09, 2011, 10:22:55 pm »
Samebull: Harsh, Guy! True stuff, but still.
Here's another name for the game: In Vain
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Offline annoyingcalc

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Re: Unnamed puzzle platformer
« Reply #10 on: October 09, 2011, 10:26:42 pm »
Samebull: Harsh, Guy! True stuff, but still.
Here's another name for the game: In Vain
hes metagross111
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Offline leafy

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Re: Unnamed puzzle platformer
« Reply #11 on: October 09, 2011, 10:44:28 pm »
Tips to making a platformer:

1) Find a really innovative (or at least unusual) mechanic that your game will revolve around.
2) Choose a name that's short and concise (fits in the 8-char limit :P)

Is this going to use Zedd? That would be awesome ^^
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Offline mrmprog

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Re: Unnamed puzzle platformer
« Reply #12 on: October 09, 2011, 10:48:33 pm »
Ideas for names off the top of my head:
SURVIVE
FLIP
ZARQUICK (like I said, off the top of my head)
QUAM
NUCLEAR

Offline aeTIos

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Re: Unnamed puzzle platformer
« Reply #13 on: October 10, 2011, 04:52:34 am »
Tips to making a platformer:

1) Find a really innovative (or at least unusual) mechanic that your game will revolve around.
2) Choose a name that's short and concise (fits in the 8-char limit :P)

Is this going to use Zedd? That would be awesome ^^
Maybe its going to use zedd. I have a question: Is prgmZEDD the full lib (ie, with rope libs and so)
By the way, i'm not creating a sequel to portal 2, i'm just using elements from it.
:o Is Insight a cool name?
« Last Edit: October 10, 2011, 04:55:47 am by aeTIos »
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Offline mrmprog

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Re: Unnamed puzzle platformer
« Reply #14 on: October 10, 2011, 10:38:30 am »
Insight is a cool name. Will there be enemies?