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Unnamed RPGish Game
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Topic: Unnamed RPGish Game (Read 22037 times)
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Builderboy
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Would you kindly?
Re: Unnamed RPGish Game
«
Reply #90 on:
September 15, 2010, 02:11:01 am »
What about another design with them side by side?
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meishe91
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Re: Unnamed RPGish Game
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Reply #91 on:
September 15, 2010, 02:24:18 am »
What do you mean?
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Builderboy
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Would you kindly?
Re: Unnamed RPGish Game
«
Reply #92 on:
September 15, 2010, 02:28:16 am »
With the people side by side (left and right) instead of above and below eachother i mean. Here lemme see if i can get a mockup...
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meishe91
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Re: Unnamed RPGish Game
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Reply #93 on:
September 15, 2010, 02:30:37 am »
Oh, I think I know what you mean. The only problem is that is kind of how I was going to do the health/hospital center thing. Like have marts with people on the sides and then the health person be at the top. If I understand you right.
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Builderboy
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Would you kindly?
Re: Unnamed RPGish Game
«
Reply #94 on:
September 15, 2010, 02:34:42 am »
ahhh i see, in that case it probably would be best to keep them at the sides then
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meishe91
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Re: Unnamed RPGish Game
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Reply #95 on:
September 15, 2010, 02:38:45 am »
Ya. I was thinking I might be able to maybe do a corner looking thing. I'd have to play with it though.
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Deep Toaster
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Re: Unnamed RPGish Game
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Reply #96 on:
September 16, 2010, 07:42:08 pm »
That looks great! I'd prefer #3, by the way.
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DJ Omnimaga
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Re: Unnamed RPGish Game
«
Reply #97 on:
September 16, 2010, 08:10:27 pm »
Wouldn't it be possible to just have one shopkeeper? In most RPGs, there's only one per shop unless the weapon shop is merged with an armory. Would it leave too much space?
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ztrumpet
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Re: Unnamed RPGish Game
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Reply #98 on:
September 18, 2010, 09:49:19 pm »
I like #4 best, then #3.
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meishe91
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Re: Unnamed RPGish Game
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Reply #99 on:
September 18, 2010, 11:13:52 pm »
Thanks. I still need to mess with a few other designs too
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DJ Omnimaga
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Re: Unnamed RPGish Game
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Reply #100 on:
November 09, 2010, 11:20:46 pm »
* DJ Omnimaga is wondering how is this progressing, since he mentionned about his game in Exodus topic
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meishe91
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Re: Unnamed RPGish Game
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Reply #101 on:
November 09, 2010, 11:25:16 pm »
Nah, not right now. It's on the back burner for right now. This will be continued though, I just don't know when. I have decided though that I'm going to rewrite the tilemapping routine. I've been thinking of ways to do it.
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DJ Omnimaga
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Re: Unnamed RPGish Game
«
Reply #102 on:
November 10, 2010, 03:01:49 am »
Ah ok, I hope this eventually revives. Good luck on the rewrite, too. Are you planning to keep the same map layout/design?
«
Last Edit: November 10, 2010, 03:03:13 am by DJ Omnimaga
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meishe91
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Re: Unnamed RPGish Game
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Reply #103 on:
November 10, 2010, 07:24:25 am »
Ya, I plan on keeping the look the same. I just need a new tilemapping engine since three byte tiles will get very large very fast.
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DJ Omnimaga
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Re: Unnamed RPGish Game
«
Reply #104 on:
November 10, 2010, 01:16:13 pm »
Ah ok, because it looked pretty nice. I hope you can find a way to keep map data small (and still load relatively fast for BASIC).
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Unnamed RPGish Game