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Omnimaga
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Unnamed RPGish Game
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Topic: Unnamed RPGish Game (Read 22043 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Unnamed RPGish Game
«
Reply #45 on:
September 07, 2010, 06:48:30 pm »
You could maybe use both key sets. Some people may be confused if you only use the F keys as they may automatically press the numpad ones. However some people may prefer them at the top
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meishe91
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Re: Unnamed RPGish Game
«
Reply #46 on:
September 07, 2010, 07:02:13 pm »
Ya, I could do that maybe. Depends how much room it will take up though. Thanks.
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meishe91
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Re: Unnamed RPGish Game
«
Reply #47 on:
September 09, 2010, 08:06:02 pm »
So I'm fairly sure I have decided on a final bottom half of the screen. At least hopefully
I'm pretty pleased with it.
I'm going to assume most of you will think that little box is random, but it does have a point. I have decided that the main menu will active the whole time, but when you choose an option then it will essentially "pause" the game. When a button is pushed, well a menu button, that box will expand to what it needs to depending on the option. This is just a mock up of the animation but it will look similar to this:
Tell me what you guys think
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DJ Omnimaga
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Re: Unnamed RPGish Game
«
Reply #48 on:
September 09, 2010, 08:27:33 pm »
WOW I like the new design. It's different from most games I see. I love the lil box thing. I wonder, though: could it temporary be used for an experience bar, and when comes time to expand the box, the experience bar disappears (except if displaying the stats menu)? I think that would be cool. However I don't know if people would figure out that it is for experience.
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meishe91
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Re: Unnamed RPGish Game
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Reply #49 on:
September 09, 2010, 08:55:16 pm »
Thanks
I actually really like that idea. I've been wondering how I could incorporate experience on to the front page. I mean I plan to have it on the stats page too, but ya. My only concern is how hard it is to implement
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DJ Omnimaga
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Posts: 55943
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Re: Unnamed RPGish Game
«
Reply #50 on:
September 09, 2010, 09:02:22 pm »
Yeah true
.
Another idea could be to use it for limit breaks or the like, if you add such special abilities. When the bar is full, your character can perform a super version of a spell by using the same amount of MP, for example.
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meishe91
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Re: Unnamed RPGish Game
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Reply #51 on:
September 09, 2010, 09:26:21 pm »
Hmmm, well I wasn't planning on that but that's a possibility too. Thanks.
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Unnamed RPGish Game
«
Reply #52 on:
September 09, 2010, 10:00:54 pm »
No problem, just saying in case, and to give new ideas
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meishe91
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Re: Unnamed RPGish Game
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Reply #53 on:
September 09, 2010, 10:04:38 pm »
Ya, thanks. I think I will probably just try the experience idea though.
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TsukasaZX
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Re: Unnamed RPGish Game
«
Reply #54 on:
September 10, 2010, 02:28:04 pm »
Awesome HUD, meishe91
Now I *really* can't wait to play this!
My suggestion is a mini EXP bar below MP and leaving the little box unused when not using menus.
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IRC
EFNet |
Nick
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Chan
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meishe91
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Re: Unnamed RPGish Game
«
Reply #55 on:
September 10, 2010, 02:49:40 pm »
Oh, huh, that's a good idea too. That could make things a lot easier
Thanks
Glad you like it.
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meishe91
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Re: Unnamed RPGish Game
«
Reply #56 on:
September 10, 2010, 09:58:46 pm »
So I did a little mock up of what I think the mart will sort of look like. Tell me what you think.
I personally think the big blank space is just not filled enough but I'm not sure what I should do with it. Suggestions? About anything. Would really like some input. (An idea is to have a counter on both sides but I don't know if I want that.
I also really like TsukasaZX's idea for that experience bar at the bottom. It works out great actually.
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TsukasaZX
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Re: Unnamed RPGish Game
«
Reply #57 on:
September 10, 2010, 10:12:23 pm »
Put some shelves in there. Or Rick Astley...
* TsukasaZX runs
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IRC
EFNet |
Nick
Su-Hime |
Chan
#omnimaga, #unss, #cemetech
Yumé - 100% Complete!
Yumé 2: Rika's Story - 10%
- Hiatus until summertime
Yumé: The Eternal Dreams - 50%
- World and events
TIBiC/GO C Library - N%
"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.
▲
▲ ▲ Triforce!
meishe91
Super Ninja
LV11
Super Veteran (Next: 3000)
Posts: 2946
Rating: +115/-11
Re: Unnamed RPGish Game
«
Reply #58 on:
September 10, 2010, 10:17:40 pm »
Ya, that's what I was thinking. I just wasn't sure what they should look like.
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:
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time, that is not my card! (Magic Joke)
DJ Omnimaga
Clacualters are teh gr33t
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LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Unnamed RPGish Game
«
Reply #59 on:
September 10, 2010, 10:36:28 pm »
I think what surrounds the wall should be black, but leave an outline around menu boxes. As for the door it should probably be a bit larger
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Unnamed RPGish Game