Author Topic: Unnamed RPGish Game  (Read 22714 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Unnamed RPGish Game
« Reply #75 on: September 11, 2010, 11:52:14 pm »
Do you mean large pictures showing them in details? Some RPGs got such scenes.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #76 on: September 12, 2010, 12:00:24 am »
Nah, I just mean like a little box in the text box that shows up. I don't know if that makes sense. I'm trying to think of a game that does it...
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Unnamed RPGish Game
« Reply #77 on: September 12, 2010, 02:26:08 am »
Oh, that. That would be cool ^^

The remakes of FF for the gameboy advance do, if I remember. It looks cool

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #78 on: September 12, 2010, 02:41:21 am »
Ya, I thought one of the Final Fantasy games had something like that, but wasn't completely sure. I think Knights of the Old Republic has it too a little. Maybe. I'm not sure. But what I'm thinking is that I have a set box, make the sprites and then store the coordinates with list compression. Then I'll probably have one for mart people, hospital/healing place people, yourself in the stats menu, and if I decide to make this a true RPG then important characters. I have no idea how feasible this is though. It's just a thought right now.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Unnamed RPGish Game
« Reply #79 on: September 12, 2010, 03:02:18 am »
aah ok, well good luck on the idea :)

Btw, there's one game that used sprites stored in lists before: Final Fantasy: Tales Of Magic 1 and 2. I think when they are complex, they can end up very large, though, and I think they're hard to create as it is mostly trial and error

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #80 on: September 12, 2010, 03:15:28 am »
Ya, I don't plan to use complex numbers or anything. I will probably use a system similar to my string conversion where the coordinates are stored like that. But I'm not sure yet.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #81 on: September 14, 2010, 10:10:10 pm »
Ok, so I decided to remodel the mart because the previous one used about twenty different tiles alone by itself so I'm trying to lower that significantly. I'm making a couple different versions but this is what I have right now. I'm posting multiple sizes to see which size I should post, instead of four So let me know :)




« Last Edit: September 14, 2010, 11:06:17 pm by meishe91 »
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Unnamed RPGish Game
« Reply #82 on: September 14, 2010, 11:33:39 pm »
Wow this turned out pretty nice. Looks really great man!

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #83 on: September 14, 2010, 11:36:40 pm »
Well I need input on which one to use. I'm leaning toward one of the last three. But can't decide. Also, open to other designs but I can't think of much else right now.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Unnamed RPGish Game
« Reply #84 on: September 14, 2010, 11:38:51 pm »
Oh ok. Personally I would use the last one

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #85 on: September 14, 2010, 11:48:51 pm »
Ya, that's the one I'm tempted to use. I just wasn't sure if people wouldn't like the two people right on top of each other.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline nemo

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1203
  • Rating: +95/-11
    • View Profile
Re: Unnamed RPGish Game
« Reply #86 on: September 14, 2010, 11:56:06 pm »
personally, i like the third from the top. i see the two people standing "on top" of each other, but i don't really like it. if it uses too many new tiles though, then i'd go with the last one.


Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #87 on: September 14, 2010, 11:59:18 pm »
Ya, that's the thing I don't like about it. And that's what I fixed with the one I was using but it caused way to many sprites to be needed. I can't really fix that issue though in these cases besides by separating them like they are. Thanks.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Unnamed RPGish Game
« Reply #88 on: September 15, 2010, 02:05:24 am »
My favorite is the second :) I dont like the people on top of eachother D: I couldn't even tell they were people :( I like the 2nd over the 3rd just because i like the arrangement of the shelves

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Unnamed RPGish Game
« Reply #89 on: September 15, 2010, 02:09:40 am »
Hmm, ok. Well I'll go with number two or three then. I'm just not really satisfied with the shelves personally. I mean I like that they are symmetrical but I think something more random would look better...though I can't think of a random design that would look good :P
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)