Author Topic: Unnamed RPGish Game  (Read 22156 times)

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Offline Builderboy

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Re: Unnamed RPGish Game
« Reply #90 on: September 15, 2010, 02:11:01 am »
What about another design with them side by side?

Offline meishe91

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Re: Unnamed RPGish Game
« Reply #91 on: September 15, 2010, 02:24:18 am »
What do you mean?
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Offline Builderboy

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Re: Unnamed RPGish Game
« Reply #92 on: September 15, 2010, 02:28:16 am »
With the people side by side (left and right) instead of above and below eachother i mean.  Here lemme see if i can get a mockup...

Offline meishe91

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Re: Unnamed RPGish Game
« Reply #93 on: September 15, 2010, 02:30:37 am »
Oh, I think I know what you mean. The only problem is that is kind of how I was going to do the health/hospital center thing. Like have marts with people on the sides and then the health person be at the top. If I understand you right.
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Offline Builderboy

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Re: Unnamed RPGish Game
« Reply #94 on: September 15, 2010, 02:34:42 am »
ahhh i see, in that case it probably would be best to keep them at the sides then

Offline meishe91

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Re: Unnamed RPGish Game
« Reply #95 on: September 15, 2010, 02:38:45 am »
Ya. I was thinking I might be able to maybe do a corner looking thing. I'd have to play with it though.
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Offline Deep Toaster

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Re: Unnamed RPGish Game
« Reply #96 on: September 16, 2010, 07:42:08 pm »
That looks great! I'd prefer #3, by the way.




Offline DJ Omnimaga

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Re: Unnamed RPGish Game
« Reply #97 on: September 16, 2010, 08:10:27 pm »
Wouldn't it be possible to just have one shopkeeper? In most RPGs, there's only one per shop unless the weapon shop is merged with an armory. Would it leave too much space?

Offline ztrumpet

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Re: Unnamed RPGish Game
« Reply #98 on: September 18, 2010, 09:49:19 pm »
I like #4 best, then #3. :)

Offline meishe91

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Re: Unnamed RPGish Game
« Reply #99 on: September 18, 2010, 11:13:52 pm »
Thanks. I still need to mess with a few other designs too :P
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Offline DJ Omnimaga

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Re: Unnamed RPGish Game
« Reply #100 on: November 09, 2010, 11:20:46 pm »
* DJ Omnimaga is wondering how is this progressing, since he mentionned about his game in Exodus topic

Offline meishe91

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Re: Unnamed RPGish Game
« Reply #101 on: November 09, 2010, 11:25:16 pm »
Nah, not right now. It's on the back burner for right now. This will be continued though, I just don't know when. I have decided though that I'm going to rewrite the tilemapping routine. I've been thinking of ways to do it.
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Offline DJ Omnimaga

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Re: Unnamed RPGish Game
« Reply #102 on: November 10, 2010, 03:01:49 am »
Ah ok, I hope this eventually revives. Good luck on the rewrite, too. Are you planning to keep the same map layout/design? :)
« Last Edit: November 10, 2010, 03:03:13 am by DJ Omnimaga »

Offline meishe91

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Re: Unnamed RPGish Game
« Reply #103 on: November 10, 2010, 07:24:25 am »
Ya, I plan on keeping the look the same. I just need a new tilemapping engine since three byte tiles will get very large very fast.
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Offline DJ Omnimaga

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Re: Unnamed RPGish Game
« Reply #104 on: November 10, 2010, 01:16:13 pm »
Ah ok, because it looked pretty nice. I hope you can find a way to keep map data small (and still load relatively fast for BASIC).