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rand^1->indicator variable I // Doesn't this mean 0->I?1->X!If I2->YEndIf I1->YEndH+X->HV+Y->V
It stores a 0 or 1 to I, as far as I know. You can change it using a 1 or 2 if it doesn't work.
Oh well.*c.sprinkle is irritated at his failure.
Quote from: yunhua98 on January 11, 2011, 05:17:24 pmyeah, we know but the difficulty gets too high too fast. if it moved up 1-2 pixels every frame, it's difficulty goes up slower. although maybe moving up 1-2 pixels should be for the easy mode...I already made it one pixel in the easy version and 5 pixels in the hard version.Quote from: DJ Omnimaga on January 12, 2011, 01:55:16 am^ this, and I'm considering terminating your account at this point. I did not even say anything wrong in my post, I just gave a suggestion. I tried the game earlier and it was good. I just felt that the paddle should not raise this fast. Also I did not notice it stops raising later, because you kept dying in your screenshot so I stopped watching after a while. Now I did, but as suggestion I would recommend having the paddle height increase every 5 points by 2 pixel, although you could maybe allow the user to choose.I did not deserve a rude post from you and I ask an apology. This is the last time, though. We do not welcome such behavior on Omnimaga. Also to the other person that keeps rating up bad posts and rating down all my warning, be aware that I can monitor rating logs. What you're doing is vandalism, and vandalism can lead to an immediate permban. If I see it happen again, your account will be deleted.DJ, I recalled saying what I said later and regret, but I only noticed this now, and, sincerely, never thought I would be warned for it.DJ, sorry for that, what I meant is that the game would end early if the paddle went up infinitely, but fortunately, it doesn't.Concerning the person that rates good posts up and bad posts down, I don't know DJ, it's not me and that's why the rating system is not perfect.Quote from: Eeems on January 12, 2011, 01:42:28 amQuote from: ScoutDavid on January 11, 2011, 04:44:29 pmQuote from: DJ Omnimaga on January 11, 2011, 04:42:54 pmYeah I agree 1 pixel would be better, otherwise one game won't last long enough. Otherwise, maybe 2 pixels?It lasts long enough!!! The paddle stops at X, so the game doesn't finish. DJ, go watch the screenie, please.That was uncalled for Scout. How do you know he didn't already watch the screenshot? I think DJ deserves an apology.That was indeed uncalled for.-----------------------------------------------------------------------------------------------------------------------------Major updates: I decided to rewrite my engine and not use Quigibo's anymore. I still use a subroutine he made and his ball sprite so I may keep crediting him The engine is finished, but it has one tiny bug at the moment.
yeah, we know but the difficulty gets too high too fast. if it moved up 1-2 pixels every frame, it's difficulty goes up slower. although maybe moving up 1-2 pixels should be for the easy mode...
^ this, and I'm considering terminating your account at this point. I did not even say anything wrong in my post, I just gave a suggestion. I tried the game earlier and it was good. I just felt that the paddle should not raise this fast. Also I did not notice it stops raising later, because you kept dying in your screenshot so I stopped watching after a while. Now I did, but as suggestion I would recommend having the paddle height increase every 5 points by 2 pixel, although you could maybe allow the user to choose.I did not deserve a rude post from you and I ask an apology. This is the last time, though. We do not welcome such behavior on Omnimaga. Also to the other person that keeps rating up bad posts and rating down all my warning, be aware that I can monitor rating logs. What you're doing is vandalism, and vandalism can lead to an immediate permban. If I see it happen again, your account will be deleted.
Quote from: ScoutDavid on January 11, 2011, 04:44:29 pmQuote from: DJ Omnimaga on January 11, 2011, 04:42:54 pmYeah I agree 1 pixel would be better, otherwise one game won't last long enough. Otherwise, maybe 2 pixels?It lasts long enough!!! The paddle stops at X, so the game doesn't finish. DJ, go watch the screenie, please.That was uncalled for Scout. How do you know he didn't already watch the screenshot? I think DJ deserves an apology.
Quote from: DJ Omnimaga on January 11, 2011, 04:42:54 pmYeah I agree 1 pixel would be better, otherwise one game won't last long enough. Otherwise, maybe 2 pixels?It lasts long enough!!! The paddle stops at X, so the game doesn't finish. DJ, go watch the screenie, please.
Yeah I agree 1 pixel would be better, otherwise one game won't last long enough. Otherwise, maybe 2 pixels?
HOW did you do the DCS pictogram?? HOW??? HOW???
huh? a sharp? dont know how to draw that