Author Topic: Vector Tunnel Game  (Read 10797 times)

0 Members and 1 Guest are viewing this topic.

Ashbad

  • Guest
Vector Tunnel Game
« on: December 22, 2010, 11:20:23 am »
A tunnel game based completely on angle movements and vectors! 

I can't upload, but can someone copy the code into their calc and then transfer for me?

I won't post the source until someone says yes, though.  Otherwise that's 10 minutes wasted :P

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Vector Tunnel Game
« Reply #1 on: December 22, 2010, 11:21:00 am »
I can do that for you, PM me :)

Ashbad

  • Guest
Re: Vector Tunnel Game
« Reply #2 on: December 22, 2010, 11:21:37 am »
Sure, when I get home, I don't have enough time now before class ends.  Can you be on in about 1 hour?

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Vector Tunnel Game
« Reply #3 on: December 22, 2010, 11:22:54 am »
Sure, when I get home, I don't have enough time now before class ends.  Can you be on in about 1 hour?

Probably I will, since I've been here all day :)

Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: Vector Tunnel Game
« Reply #4 on: December 22, 2010, 01:43:27 pm »
i'll be here all day as well, if he isn't

Ashbad

  • Guest
Re: Vector Tunnel Game
« Reply #5 on: December 22, 2010, 01:44:14 pm »
I'll post the source here in 15 minutes max, just found a collision bug with my triple vector mode :P

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Vector Tunnel Game
« Reply #6 on: December 22, 2010, 01:54:01 pm »
I am curious about the vector thing. is it like in Adobe Illustrator or something in the way it is not pixel-based? Because that seems kinda interesting. I hope someone can post a screenshot soon.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Vector Tunnel Game
« Reply #7 on: December 22, 2010, 03:19:07 pm »
Sounds interesting, can't wait to see :D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Vector Tunnel Game
« Reply #8 on: December 22, 2010, 11:07:34 pm »
I'll post the source here in 15 minutes max, just found a collision bug with my triple vector mode :P
I take it you couldn't fix it yet, right, seeing as it has been more than 15 minutes? D:

Ashbad

  • Guest
Re: Vector Tunnel Game
« Reply #9 on: December 23, 2010, 02:49:33 pm »
got it on notepad right now, who could get it for me?  if not I'll just post the source here if no one responds in 24 hours...
« Last Edit: December 23, 2010, 02:50:50 pm by Ashbad »

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Vector Tunnel Game
« Reply #10 on: December 23, 2010, 02:55:32 pm »
got it on notepad right now, who could get it for me?  if not I'll just post the source here if no one responds in 24 hours...

Send it to me or post it, I'll give you .8xp with Source and .8xp with Executable Game, just choose shell.

Ashbad

  • Guest
Re: Vector Tunnel Game
« Reply #11 on: December 23, 2010, 02:57:04 pm »
No shell, but thanks for the choice ;)

And, the link says some instructions, in my new thread that only members can see that yuo can store source code.  And, of course, hold the entire source ;)

http://ourl.ca/8462/156781

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Vector Tunnel Game
« Reply #12 on: December 23, 2010, 03:03:49 pm »

Ashbad

  • Guest
Re: Vector Tunnel Game
« Reply #13 on: December 23, 2010, 04:00:26 pm »
Oh, for that, you know the one token called >Dec?

I believe it is in the math menu, second from top ONCE you have axe activated.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Vector Tunnel Game
« Reply #14 on: December 23, 2010, 04:04:20 pm »
Oh, for that, you know the one token called >Dec?

I believe it is in the math menu, second from top ONCE you have axe activated.

Which is the one I'm using, no bugs about that. That's not the error :S

Code: [Select]
Pause 4000
Is also giving error, ???