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i literally just finished this game (if you were in chan a day or two ago you may have noticed my complaining about that one shiny trinket that requires free falling through twelve spike-lined rooms to get). some of the design ideas are absolutely brilliant. how do you plan to go about making different coloured characters? will there be any?
I LOVE THIS GAME!! I knew it would be ported eventually! But...isn't that basically what Graviter is?
Well, both games shares the idea of gravity-inverting and... I think the similarity stops there. In VVVVVV, you won't be able to jump and the levels are more linear, much like most RPGs.
leafiness0, I think a lot of us who played the game were waiting for this, me first Scout, yeah I didn't really planned any story at all, unlike the PC game, I may add some dialogue later though, maybe... I'm not even sure if I will include all the features the PC game has, such as the 6 characters, teleporters, scrolling levels and things like that. Oh well, I'll begin with the basics, then we'll see after.Also, I made a 8x8 sprite of the main character, what do you think?