Author Topic: VVVVVV  (Read 80756 times)

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Offline pimathbrainiac

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Re: VVVVVV
« Reply #30 on: February 24, 2013, 04:03:38 pm »
Looking nice, now you need to add spikes :P

already done!

* pimathbrainiac points to http://ourl.ca/18384/339239

:P
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Offline DJ Omnimaga

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Re: VVVVVV
« Reply #31 on: February 25, 2013, 12:47:20 am »
The speed is much better now :)

Offline pimathbrainiac

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Re: VVVVVV
« Reply #32 on: February 25, 2013, 10:07:03 am »
UPDATE!

Here is the first level designed (I ripped it off from VVVVVV because it's my favorite level in the demo version!)



* pimathbrainiac must design more today, but he must wait to get home with his HUGE overworld design paper (12 sheets of graph paper linked together, one tile per square)

I'll probably get better graphics out today first, tho. Stay tuned!
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Offline Matrefeytontias

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Re: VVVVVV
« Reply #33 on: February 25, 2013, 11:59:13 am »
Yeaaah, it's really looking great ! But isn't the first level an entire and btw huge world ?

Offline pimathbrainiac

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Re: VVVVVV
« Reply #34 on: February 25, 2013, 12:16:07 pm »
It's not so much the first level as it is the first string of challenges in the overworld.
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Offline Sorunome

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Re: VVVVVV
« Reply #35 on: February 25, 2013, 07:02:54 pm »
Looking nice!
I like how you also added the gravity changers
Seems like you at least will finish one project
*Sorunome runs

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Offline epic7

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Re: VVVVVV
« Reply #36 on: February 25, 2013, 09:28:19 pm »
I played a little bit of the demo earlier, it looks pretty interesting :3

Looking nice!
I like how you also added the gravity changers
Seems like you at least will finish one project
*Sorunome runs

What was that, Sorunome? :P
* epic7 runs

Offline Scipi

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Re: VVVVVV
« Reply #37 on: February 25, 2013, 09:32:18 pm »
* HOMER-16 is already getting a little excited. :P

Are all the other areas of the game implemented? Like the vertical scrolling area and the teleporters?

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Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...

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In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...

Offline Sorunome

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Re: VVVVVV
« Reply #38 on: February 25, 2013, 09:49:02 pm »
Looking nice!
I like how you also added the gravity changers
Seems like you at least will finish one project
*Sorunome runs

What was that, Sorunome? :P
* epic7 runs
Why did you magnify my text :P

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Offline pimathbrainiac

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Re: VVVVVV
« Reply #39 on: February 25, 2013, 09:52:31 pm »
* HOMER-16 is already getting a little excited. :P

Are all the other areas of the game implemented? Like the vertical scrolling area and the teleporters?

Not the vertical scrolling area, definitely (too much of a beast to code), and not the teleporters probably (I am not currently planing on implementing the storyline)

* pimathbrainiac has screenies!



* pimathbrainiac has a demo! (attached... send both PIMAP and VVVVVV to your calc to run, PIMAP can be archived, if you wish) (VVVVSRC is the AXE source).

THANK YOU FOR YOUR SUPPORT!!!

This project would not have been possible without y'all!!!
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Offline TIfanx1999

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Re: VVVVVV
« Reply #40 on: February 26, 2013, 01:59:05 am »
This is actually looking quite nice. :) Good job!

Offline willrandship

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Re: VVVVVV
« Reply #41 on: February 26, 2013, 09:00:17 am »
So, no way of indicating when you've activated a save location? I can see that being more than a little annoying at times.

Here's a GIF of a possible set of On/Off sprites. As a bonus, they're only 7 pixels tall so you should be able to see your character behind them.

Offline pimathbrainiac

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Re: VVVVVV
« Reply #42 on: February 26, 2013, 12:05:43 pm »
Looking nice!
I like how you also added the gravity changers
Seems like you at least will finish one project
*Sorunome runs

What was that, Sorunome? :P
* epic7 runs
Why did you magnify my text :P
Because it's true! I will finish this one!!!
I am Bach.

Offline Sorunome

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Re: VVVVVV
« Reply #43 on: February 26, 2013, 06:56:30 pm »
Looking nice!
I like how you also added the gravity changers
Seems like you at least will finish one project
*Sorunome runs

What was that, Sorunome? :P
* epic7 runs
Why did you magnify my text :P
Because it's true! I will finish this one!!!
That is awesome! *yay*

THE GAME
Also, check out my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!

Offline pimathbrainiac

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Re: VVVVVV
« Reply #44 on: February 26, 2013, 07:43:05 pm »
* pimathbrainiac is stopping the quote pyramid right now...

Was that a Fluttershy "yay" or a real "YAY!!!"
I am Bach.