Author Topic: Water Surface Simulation  (Read 8397 times)

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Offline ztrumpet

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Re: Water Surface Simulation
« Reply #15 on: September 21, 2011, 08:08:33 pm »
Oh, okay, cool.  It still looks really good. :D

Up next, multi-segmented lines/chains. ;)

Offline Yeong

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Re: Water Surface Simulation
« Reply #16 on: September 21, 2011, 08:27:31 pm »
or spagettification near black hole?
*Yeong really wants to see that on calc :D
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Offline p2

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Re: Water Surface Simulation
« Reply #17 on: September 22, 2011, 09:30:58 am »
Quote from: ztrumpet
Why does the amount of water fluctuate?  Shouldn't it be impossible to create or destroy water?  Sometimes I can almost fill/empty the screen if I get all three objects in about the same spot horizontally and repeatedly go up, down, up, down.
Maybe it's just too realistic!!
If you move an object very fast and it will touch another object (water) while moving, it'll become warm!
If it'll be very fast, it'll become hot.
And so the water was too hot, and it's in the air (invisible)  ;)



Please make that game!!!
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Offline Freyaday

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Re: Water Surface Simulation
« Reply #18 on: September 23, 2011, 11:00:42 am »
Quote from: ztrumpet
Why does the amount of water fluctuate?  Shouldn't it be impossible to create or destroy water?  Sometimes I can almost fill/empty the screen if I get all three objects in about the same spot horizontally and repeatedly go up, down, up, down.
Maybe it's just too realistic!!
If you move an object very fast and it will touch another object (water) while moving, it'll become warm!
If it'll be very fast, it'll become hot.
And so the water was too hot, and it's in the air (invisible)  ;)



Please make that game!!!
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Offline aeTIos

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Re: Water Surface Simulation
« Reply #19 on: September 26, 2011, 07:27:25 am »
:o looks epic
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Offline epic7

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Re: Water Surface Simulation
« Reply #20 on: November 22, 2011, 07:10:21 am »
Boating game!