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...Data{1}→GDB1.somewhere in your prog, better in the beginning...Lbl SAV.for saving, L is the level you are atL→{GDB1}...
No use for Appvars here, just save it into your program:Code: [Select]...Data{1}→GDB1.somewhere in your prog, better in the beginning...Lbl SAV.for saving, L is the level you are atL→{GDB1}...The Data at GDB1 will be initialized at 1 when compiling but with writeback (is that it ?), it will change with the L→{GDB1}. You even can make several SaveGames doing Data{1,1,1,1,1}, then L→{GDB1}+P with P chosen at the beginning between 0 and 4.
The problem with that is that unless the program is run from a shell with writeback enabled, the changes will be lost when the program quits.