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It was an awesome game. I thought about doing one of my RPG like this before, but I got worried about collision detection on certain maps and enemies getting stuck in locations and out of your reach. There would need to be something making sure enemies won't appear in the middle of nowhere. If they're on the map before battles, I guess that could solve that issue, though.
something like this--------------------------------| || || || ||crono | ||is ready! | ||Press 1 | |HP/MP HP/MP HP/MP|Time Time TimeThat way, you can stack up to triples, but I don't have to worryabout making time run while you're selecting stuff for moves. If KnightBasic supported it, I could use multithreading and have two progs, one for time and one for moves :P but this will work for what is essentially Wait mode.