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- highlight the combos you've used already (XOR a black square over them) so you can easily see which combos you've already used.- Replace the 'used' text with the points you scored for that combo
- Perhaps up/down could move the cursor to the other row? If you want things to line up, you can make the USED/score box the same size as the YATZ box.
- A way to see how many points you have in the top row (i believe it's 63 points you need to get the bonus)- Turn off the run indicator. The hex code for bcall(_RunIndicOff) is EF7045. Axe may have another way to do this.- It might be better to notify you that you're getting the +35, at first i thought it was a calculation glitch (eg. for 3 6's, it'd show 18+35 or something or have a text or button appear saying "BONUS").
- After selecting a combo, it might be better to clear the dice. Also, a rolling animation would look nice