Author Topic: YAMGT  (Read 97619 times)

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Offline DJ Omnimaga

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Re: "Maxwell's Demon" Port (Axe)
« Reply #90 on: December 06, 2010, 11:51:51 pm »
Good luck Darl181! I hope your calc won't mess up again. X.x

Offline Darl181

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Re: "Maxwell's Demon" Port (Axe)
« Reply #91 on: December 07, 2010, 06:54:50 pm »
What's wrong with this picture?
Code: [Select]
"MAXWELL"→Str1
GetCalc(Str1,5)→P
:banghead:
So that's why it messed en royale before--it was writing to something that wasn't an appvar.

And to add on to that, my 84 thinks it's an 83 for some reason, and will only take a limited number of apps, which seems to fluctuate at random...even after I re-sent the OS.
* Darl181 RAWRS at TI

Things are kind of progressing well program-wise, I just need to update the win conditions and incorporate it with the appvar and menu.
« Last Edit: December 07, 2010, 07:08:00 pm by Darl181 »
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Offline DJ Omnimaga

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Re: "Maxwell's Demon" Port (Axe)
« Reply #92 on: December 08, 2010, 02:36:59 am »
Wow I definitively think your calc is bricked or it has an hardware issue. ANyway I hope it won't hinder your programming in long terms...

Also I still find dealing with appvars incredibly hard in Axe. I just can't remember when to do Getcalc(PTR,SIZE), Getcalc(PTR,SIZE)->VAR, Getcalc(PTR,SIZE)->PTR, Getcalc(PTR), Getcalc(PTR)->PTR or Getcalc(PTR)->VAR, even after checking the example programs. O.O
« Last Edit: December 08, 2010, 02:38:23 am by DJ Omnimaga »

Offline Darl181

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Re: "Maxwell's Demon" Port (Axe)
« Reply #93 on: December 08, 2010, 06:28:04 pm »
Wow I definitively think your calc is bricked or it has an hardware issue. ANyway I hope it won't hinder your programming in long terms...
I don't think it's bricked, it just may have been written differently early on (BOOT code 1.02, letter on back is B) and it's probably just TI being TI.
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Offline Builderboy

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Re: "Maxwell's Demon" Port (Axe)
« Reply #94 on: December 08, 2010, 07:26:49 pm »
And to add on to that, my 84 thinks it's an 83 for some reason, and will only take a limited number of apps, which seems to fluctuate at random...even after I re-sent the OS.
* Darl181 RAWRS at TI

Yikes, how many apps can it take?  (or how much space of apps can it hold?)

Offline DJ Omnimaga

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Re: "Maxwell's Demon" Port (Axe)
« Reply #95 on: December 08, 2010, 11:58:27 pm »
10, according to what he said on Cemetech once. However, I think once it would only take 2. Even a full mem clear + OS reinstall won't fix it. O.O
« Last Edit: December 08, 2010, 11:58:50 pm by DJ Omnimaga »

Offline Darl181

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Re: "Maxwell's Demon" Port (Axe)
« Reply #96 on: December 09, 2010, 06:36:06 pm »
I don't think it's ever been as bad as 2, but the 10 it'll take is nowhere close to the >90 it's supposed to be able to take...

Anyway...
UPDATE!!!
A ton of stuff added!

Controls for game...
2-type
[↑] [↓]         Move hole in wall up/down

3-type
[↑] [↓]         Move hole in RIGHT wall up/down
[2ND] [ALPHA]   Move hole in LEFT wall up/down

4-type
[↑] [↓]      Move hole in VERTICAL wall up/down
[←] [→]      Move hole in HORIZONTAL wall left/right

ALL
[CLEAR]      Quit
[X,T,Θ,n]    Pause


SMAXWELL is the source.

IMPORTANT.  IDK why, but it doesn't seem to compile correctly in version 0.4.6...works fine with 0.4.5.  A good part of the stuff using Disp is messed up somehow...:P

EDIT update since...
« Last Edit: December 13, 2010, 06:48:43 pm by Darl181 »
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Offline Munchor

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Re: "Maxwell's Demon" Port (Axe)
« Reply #97 on: December 09, 2010, 06:36:41 pm »
I think I got first download YAY!!!!! looks really good!

Offline Darl181

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Re: "Maxwell's Demon" Port (Axe)
« Reply #98 on: December 09, 2010, 06:38:58 pm »
Oh, forgot something.  In the menu, I tried to make it so the Full option under Speed only shows up on 15 mhz-compatible calcs.  Can someone confirm that it doesn't show up?
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Offline Munchor

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Re: "Maxwell's Demon" Port (Axe)
« Reply #99 on: December 09, 2010, 06:39:30 pm »
Oh, forgot something.  In the menu, I tried to make it so the Full option under Speed only shows up on 15 mhz-compatible calcs.  Can someone confirm that it doesn't show up?

Gotta put it in calc which only can do tomorrow. Sorry.

Offline DJ Omnimaga

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Re: "Maxwell's Demon" Port (Axe)
« Reply #100 on: December 09, 2010, 06:40:02 pm »
Awesome! I'm glad this is progressing again! :D Are you planning to upload this and TWHG on Omnimaga archives and ticalc soon? I'm gonna have to try this soon :) It looks quite challenging.

Offline Darl181

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Re: "Maxwell's Demon" Port (Axe)
« Reply #101 on: December 09, 2010, 06:49:38 pm »
Yeah, I'm thinking of uploading this once I'm sure it's (at least mostly) bug-free...something TWHG doesn't seem to be...but i spent quite a bit of time last night "testing" it and I didn't run into any problems...

something I plan on doing with this is difficulty levels which set the options to certain numbers...then high scores might be possible.  I still have about 900 bytes to work with ;D
What options, at which values, would work for difficulties Easy, Medium/Normal, and Hard?
Vy'o'us pleorsdti thl'e gjaemue

Offline DJ Omnimaga

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Re: "Maxwell's Demon" Port (Axe)
« Reply #102 on: December 09, 2010, 06:51:02 pm »
Good question, I would need to try it first to tell. Would difficulty levels simply be presets of options? You could have a custom difficulty settings mode in that case, too.
« Last Edit: December 09, 2010, 06:51:42 pm by DJ Omnimaga »

Offline Darl181

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Re: "Maxwell's Demon" Port (Axe)
« Reply #103 on: December 09, 2010, 07:06:39 pm »
Would difficulty levels simply be presets of options?
Correct.  This would make the criteria for the high scores fair.
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Offline DJ Omnimaga

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Re: "Maxwell's Demon" Port (Axe)
« Reply #104 on: December 09, 2010, 08:18:06 pm »
Ah ok. What if someone wants custom settings, though? Would it just have highscores disabled?