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0→DFor(B,0,14B*4→YFor(A,0,23A*4→X.stuffD+1→DEndEnd
For(D,0,359D/24→YD-(Y*24)4→XY*4→Y.stuffEnd
add hl,hl add hl,hl
so that if I try to draw a certain type of block over the same type of block, the one below won't be deleted?
Quoteso that if I try to draw a certain type of block over the same type of block, the one below won't be deleted?So, you mean nothing would happen, it would just skip over it?And take out the wraparound, I can do that. Maybe when I split the game and level editor apart, I can make an options menu for each or something.Actually, come to think of it, in the next release i can put comments in the source telling what part does what, say instead of If X>>24:0→X:End it would be If X>>24:24→X:End