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This code is giving me problems to the extreme...I tried it and after it instantly crashed the RAM I thought it might be more prudent to get some proofreading in I made a typewith.me of the code.So, thanks in advance, and http://typewith.me/QAp3pI4Cj8
Tried it last night. I only tested moving around the pointer to change the level, and something activated the level creating/deleting code, which by the way made a 31K appvar that, upon recall to TIOS, caused the BLOD and a RAM clear. So yeah, I think I'm going to need some help with this In other news, got level switching working in the game, no BLODs or whatever, fortunately.EDIT: the typewith.me went down, so up went an etherpad. http://etherpad.mozilla.org:9000/3DGcJ1sDcZ
Yeah, I'm going to need some help with this...Did anyone else (that's still active in calcs that is ) get this concept to work? I've looked around and as of yet I'm not really seeing anything...
Progress is being made, I'm almost done with levelsets. I'm also considering putting in switch type 2/door type 2, which work indepentently from the current ones but the same way. Levelsets get priority, tho.And in response to the poll, I'm on the course of fixing up the source so instead of using L# tokens (which iirc won't work in apps because of SMC) to an external appvar named TEMP or something. nvmAlso, made another level in math today. This one is more puzzle-oriented than difficulty-oriented, but there are some harder parts, esp. near the end.
I like those little arcade games you made near the beginning of the thread. Those look fun!
If [going back one slot]If P-r6P-384→PEndEndIf [going forward]If {P+383}r-31337P+384→PEndEnd