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Ok, I've a problem with the rope, too..You can see I used 1.0.3 to compile :(I just copied the files from the Demo directory)
Zedd Physics Library (BETA) Zedd is a physics library for Axe programs, allowing all Axe games access to amazing physics. At its heart, Zedd is a collision solver, but its power lies in the fact that it is built to be expandable! With 3 libraries already included with the Beta, Zedd is fully compatible with external libraries! But most importantly, Zedd is Easy to Use! Never once do you need to delve into the Zedd program to make things work; Everything is controllable via the simple and easy to use function included with the program. Now with Zedd, your games can feature realistic physics across all objects, and advanced effects such as ropes, springs, moving platforms, and much much more!Download Link
Can it be an Axe problem? I'm running 1.0.3.
Perhaps a better question Wellen: Are you using the correct copy of Axe 1.0.3? The official Axe 1.0.3 released by Quigibo has a big problem with multiplication that will undoubtedly break lots of calculations in Zedd. That is why I created this version to specifically address and fix this bug.
Ooooooh yeah it looks like its an issue with the rope lib applying too much force, so much that the block gets enough velocity to move right through objects. I think I need to rewrite this rope library, it seems to be kinda buggy