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Omnimaga
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Zombie Gun
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Topic: Zombie Gun (Read 39927 times)
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squidgetx
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Zombie Gun
«
on:
December 19, 2011, 10:34:02 pm »
Latest Update
No screenies atm, but I've started a new project (likely for ceme contest 8 )
It's similar to the iOS Zombieville, where you control a guy fighting off the endless hoards of zombies so that your own brain doesn't get eaten.
The premise: Shoot the zombies. With guns. Lots of bullets. That sort of thing. (Still working out some of the details)
I'll keep you guys posted.
One thing: I'm thinking about an alternative style control scheme: you move left/right with 2nd and MODE and use the arrows to shoot in either direction independent of what direction you are moving in. Thoughts?
«
Last Edit: February 25, 2012, 11:18:07 am by squidgetx
»
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Re: Zombie Gun
«
Reply #1 on:
December 19, 2011, 10:35:58 pm »
So is this like a 'god' view or a raycasted view, or what? Sounds really cool!
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Re: Zombie Gun
«
Reply #2 on:
December 19, 2011, 10:44:26 pm »
Nah, it's just a sidescroller. I was going to make it top-down like Geometry Wars, but I think that it's actually more fun this way
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Flogging Molly
Re: Zombie Gun
«
Reply #3 on:
December 19, 2011, 10:48:46 pm »
Hmm, your control scheme, in that case, is the same as what I have been using in Seeker, but opposite....AND I REALLY LIKE IT IN SEEKER!! lol
I think it will work great, Good luck
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LincolnB
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Re: Zombie Gun
«
Reply #4 on:
December 20, 2011, 03:35:52 pm »
I'm not familiar with Zombieville, so I can't give any suggestions. Maybe prototype both and ... oh wait. You can't release any code or demos before the contest. Never mind, is there a flash version?
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Re: Zombie Gun
«
Reply #5 on:
December 20, 2011, 04:03:22 pm »
Here's a screenshot
The bullet/enemy collision detection seems a little glitchy, I'll have to look at that code over again
I think I might actually just be displaying the enemy sprites/positions wrongly...
Also I need a new zombie sprite haha
«
Last Edit: December 20, 2011, 04:05:33 pm by squidgetx
»
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[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
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yunhua98
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Re: Zombie Gun
«
Reply #6 on:
December 20, 2011, 04:34:23 pm »
heh heh. This looks like a fun game. Love the blood.
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=====My Projects=====
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Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
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===Staff Memberships===
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Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
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The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
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saintrunner
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Flogging Molly
Re: Zombie Gun
«
Reply #7 on:
December 20, 2011, 04:36:41 pm »
By 'I need a new zombie sprite' so you mean....'Can someone do that for me' or 'I will change it later'? lol AND It looks AWESOME!!
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Zoom
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squidgetx
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Re: Zombie Gun
«
Reply #8 on:
December 20, 2011, 08:20:12 pm »
Haha, I'll probably make one later, I don't think I'm allowed to ask for help under the Cemetech contest rules anyway
Quote from: yunhua98 on December 20, 2011, 04:34:23 pm
heh heh. This looks like a fun game. Love the blood.
Thankee sir
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Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
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Gravity Guy
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Embers:Phoenix
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Zombie Gun
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epic7
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Re: Zombie Gun
«
Reply #9 on:
December 20, 2011, 08:21:59 pm »
Whoa, what is that first gun?
I like those zombie sprites
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saintrunner
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Flogging Molly
Re: Zombie Gun
«
Reply #10 on:
December 20, 2011, 08:22:13 pm »
Oh yeah I forgot this was for a contest...sorry, ......I'm bored....so I'll probably go make one for fun....But I won't post it anywhere to avoid confusion or suspicion towards your game lol, Good Luck
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My
Sprites
Thread :Updated often
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GAMES:
Spoiler
For
Spoiler
:
:
Caedes
[On Hold]
:
Legend of Zelda: Link to the Future
:
Seeker
:
POGO Dark/Light
:
Zoom
:
Mario Shotgun
Nick
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Re: Zombie Gun
«
Reply #11 on:
December 20, 2011, 08:25:41 pm »
looks good
@ epic7, i think tthat's just a bug/glitch, it seems that something (the gun if those are 2 different sprites but i don't think so) is displayed above the figure, and it's not a special gun, is it?
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TIfanx1999
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Re: Zombie Gun
«
Reply #12 on:
December 21, 2011, 01:51:03 am »
<3 Zombies. It looks like this is gonna be pretty epic.
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LincolnB
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Re: Zombie Gun
«
Reply #13 on:
December 21, 2011, 12:00:13 pm »
Looks really good, do zombies come from the other direction as well?
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Completed Projects:
>>
Spacky Emprise
>>
Spacky 2 - Beta
>>
Fantastic Sam
>>
An Exercise In Futility
>>
GeoCore
My Current Projects:
Projects in Development:
In Medias Res - Contest Entry
Talk to me if you need help with Axe coding.
Spoiler
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Bragging Rights
:
Not much yet, hopefully this section will grow soon with time (and more contests)
annoyingcalc
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Re: Zombie Gun
«
Reply #14 on:
December 21, 2011, 10:36:13 pm »
Demo please!!!
Edit 1111th post
«
Last Edit: December 21, 2011, 10:41:54 pm by annoyingcalc
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Zombie Gun