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Slower? But will there at least be some much faster routines that will be practical in game dev like sprites or will it be like Bitmap in Axe? If it's too slow, maybe people will just continue writing their own routines. You mention that SMC will make them faster the second time they run, though. Could you elaborate more on this?
HoMM: [==--------] Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :PtiDE: [----------] Explored and understood the main part of the code: just started writing a Tokenizer.
LordConiupiter, not easily. There would be issues with that, files would be bigger, and it would be more of an inconvenience on the programmer. It really isn't that slow, user's won't notice a different. And after the first time, it is the same speed as a regular call.
Planned, implemented in another project. I'll just pull in the source code.And if you have feature requests, you *are* on the team, why not just add them yourself?