Author Topic: tiDE Feature Requests  (Read 33223 times)

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Offline Munchor

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Re: tiDE Feature Requests
« Reply #30 on: November 30, 2010, 05:52:31 pm »
Disassembling currently executing code at debug-time.  Like WabbitEmu.

Oh! That looks really cool, because there will be an emulator, right?

SirCmpwn

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Re: tiDE Feature Requests
« Reply #31 on: November 30, 2010, 05:53:13 pm »
Yes, there will be an emulator.  Heck, there already is an emulator, it's using Stetson until our own custom emulator is good enough.

Offline DJ Omnimaga

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Re: tiDE Feature Requests
« Reply #32 on: December 01, 2010, 04:34:00 am »
Stetson? Is that another calc emu or something I never heard of? ???
« Last Edit: December 01, 2010, 04:34:42 am by DJ Omnimaga »

SirCmpwn

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Re: tiDE Feature Requests
« Reply #33 on: December 01, 2010, 08:22:48 am »
It's a .NET emulator by Ben Ryves.  He was nice enough to give me the source code, and I'm using it as a placeholder until the official emulator is done.

Offline DJ Omnimaga

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Re: tiDE Feature Requests
« Reply #34 on: December 01, 2010, 02:39:57 pm »
Ah nice, I did not know it existed. Why didn't he post about it anywhere like on Ticalc? Ticalc is still stuck with VTI even if there were better calc emus for a decade ???

SirCmpwn

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Re: tiDE Feature Requests
« Reply #35 on: December 01, 2010, 05:04:44 pm »
Because is is only partially done, and he discontinued it.  I had to request the source specifically - it isn't open source.  It doesn't support flash commands, either.

Offline DJ Omnimaga

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Re: tiDE Feature Requests
« Reply #36 on: December 01, 2010, 11:35:02 pm »
Ah, right. Too bad...

I am surprised that this exists, because I visited MaxCoderz ever since they got hacked the first time (on the previous board that ran on Ikonboard 3.1.2a or something instead of PhpBB2/3) and I used to be very active there. I never saw any signs of emulator development by him there, not even in #tcpa logs when they logged the channel and not even on Cemetech. I guess it was more a behind-the-scenes project, unlike PindurTI and later WabbitEmu.

Offline calcdude84se

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Re: tiDE Feature Requests
« Reply #37 on: December 02, 2010, 09:14:50 pm »
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

Offline DJ Omnimaga

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Re: tiDE Feature Requests
« Reply #38 on: December 03, 2010, 01:01:22 am »
Thanks for the links. :)

Too bad it died, although I guess it would have been hard to compete against PindurTI and WabbitEmu, which were already far into development for long.

SirCmpwn

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Re: tiDE Feature Requests
« Reply #39 on: December 03, 2010, 08:47:23 am »
It may have died, but now it can see new life in tiDE until tiDEmulate is done.

Offline Munchor

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Re: tiDE Feature Requests
« Reply #40 on: December 03, 2010, 02:18:20 pm »
It may have died, but now it can see new life in tiDE until tiDEmulate is done.

So you're improving his emulator? Great idea, instead of starting from scratch

SirCmpwn

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Re: tiDE Feature Requests
« Reply #41 on: December 03, 2010, 05:00:40 pm »
Actually, I'm starting from scratch :P the emulator isn't very good, and I don't like the way it works.  But I am improving it a little here and there as a temporary thing.

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Re: tiDE Feature Requests
« Reply #42 on: December 03, 2010, 10:40:07 pm »
Ah, right, hopefully his emu helps you a lot. :)

Good luck!

Offline Munchor

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Re: tiDE Feature Requests
« Reply #43 on: December 04, 2010, 06:32:12 am »
I have a few features, some of them stupid, but it's worth to give it a try:

> The Asm assembler should report compiling errors (like Spasm) and give an idea of how they can be solved, like some compilers do (which could be done with a database, maybe);
> The editor should highlight Calculator Assembly words instead of Assembly words (like Notepad++), because they're not exactly the same, I think;
> Maybe include a HEX editor/compiler, since HEX is another of way of programming in Assembly;
> > (all these are if HEX is included);
> > HEX<->Decimal<->Binary converter (not hard, I am working on one at the moment in C#);
> > ASCII-2 converter;
> > HEX commands database;
> (back to regular ones);
> Will there be Nspire Asm? I doubt, but just want to know.

If Sir decides HEX is useless to include, I will respect his opinion and concentrate on Asm itself :)


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Re: tiDE Feature Requests
« Reply #44 on: December 04, 2010, 04:00:40 pm »
Hex would be nice, maybe, for those who prefer coding in hex or remember some hex commands, but it would probably depend of how many people actually code in hex compared to z80 style ASM.