Author Topic: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire  (Read 62007 times)

0 Members and 2 Guests are viewing this topic.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #45 on: August 30, 2010, 01:20:30 am »
That is looking great! Great work on it so far ;D
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline bwang

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 634
  • Rating: +30/-11
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #46 on: August 30, 2010, 01:39:19 am »
Shiny! I'll try this out as soon as I unpack my Nspire.

Offline Jonius7

  • python! Lua!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1918
  • Rating: +82/-18
  • Still bringing new dimensions to the TI-nspire...
    • View Profile
    • TI Stadium
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #47 on: September 03, 2010, 03:05:49 am »
yes, another block game! i loved the original and i would like to play it with bombs!
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #48 on: September 03, 2010, 04:36:47 pm »
Just a quick note about the demo in the beta release thread, this was compiled without the "volatile" in the isKeyPressed( function, so there may be places where you press a key and it does not respond.  The next time I get around to compiling this, this issue will be resolved.

Also, the current progress:


Implemented
Ladders (still a bit buggy)
Push Blocks
Rewrite Drawing engine for 68k version (should be very easy)

Top Priority

Perfect Ladders
Add remaining Levels that will be built into the game

A Little Bit Later
New Graphics
Implement game engine in 68k version (this is going to be one of the last things that I do, as I don't want to fix a bug in one version and forget to fix it in the other)
Level Editor/Loading of external levels

Still deciding if I will add...
Animated Pieces (like the bricks, spikes)
Smooth Scrolling

« Last Edit: September 03, 2010, 04:44:56 pm by apcalc »


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #49 on: September 03, 2010, 06:33:11 pm »
Nice to see more progress :), keep up the good work :)

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #50 on: September 05, 2010, 09:00:46 pm »
New beta posted in the release thread!

No new features were added, but I fixed many, many bugs!

I have been making fair progress on this lately.  I hope to have a release of the game, hopefully, before halloween, then, I will start work on the level editor, which I will release after so I don't hold up release on the actual game.


Offline Jonius7

  • python! Lua!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1918
  • Rating: +82/-18
  • Still bringing new dimensions to the TI-nspire...
    • View Profile
    • TI Stadium
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #51 on: September 05, 2010, 11:35:36 pm »
ooh i tried the first level of trapped and it's great! just like the prequel, however when i went to level 2 there was nothing. i guess you are still creating it, but well done!!!
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #52 on: September 06, 2010, 09:31:56 am »
Yeah, level 2 is not there yet.  I have pics of all of the original levels, but I just didn't type them in yet, choosing to just add the new features to the current level (there should not be any ladders in level 1 for example).  I am going to start adding the other levels soon! :)


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #53 on: September 06, 2010, 09:46:29 pm »
Nice to hear about new progress :)

Idk if I'll be able to try for a while, though. It will depend how things goes...

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #54 on: September 19, 2010, 05:21:39 pm »
1.7 compatible version uploaded in the beta releases thread.  I have not made too much progress on this lately. :(  As I predicted, I was killed with school work during the first two weeks.  The amount of work is cooling off slightly now, so I have had some time to program.  Mainly, I have been working on Chip's Challenge, playing around with the new Ndless (this has taken up a lot of my programming time), and experimenting with a possible new project.

EDIT:  I should note that I really don't have too much more work with the game itself (only have to add levels and fix a few bugs).  The level editor might come later though if I lack motivation to write one.
« Last Edit: September 19, 2010, 05:23:10 pm by apcalc »


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #55 on: September 19, 2010, 11:51:20 pm »
Glad school work is cooling off. Was it mostly tests of all sorts?

Also will the new version be the same file for Nspire and Nspire CAS? I think I saw somewhere that Ndless 1.7 will use the same file on both CAS and non-CAS models.

Also a suggestion: try to not take on too many projects at once unless they're really small, else you can get overhelmed with them and all of them end up being finished years later due to constantly switching from a project to another x.x. It's up to you, though.

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #56 on: September 20, 2010, 03:29:40 pm »
Glad school work is cooling off. Was it mostly tests of all sorts?

Actually, my tests are just starting now. :( The thing I really mean by "cool off" is I am getting really fast at doing tasks that occur almost weekly, like, for example, it takes me about half the time to do a chapter summary in US Hist. now than it did in the beginning of the year.

Also will the new version be the same file for Nspire and Nspire CAS? I think I saw somewhere that Ndless 1.7 will use the same file on both CAS and non-CAS models.

Yes, they will be the same.

Also a suggestion: try to not take on too many projects at once unless they're really small, else you can get overhelmed with them and all of them end up being finished years later due to constantly switching from a project to another x.x. It's up to you, though.

That is what I am trying to do.  Besides Trapped and Chip's, I only have one other project I am working on (which is being done in my notebook in school during free time :P).


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #57 on: September 22, 2010, 11:59:20 am »
Ah ok I see x.x. Well I hope you don't get way too busy still x.x. It sucks when you want to do something but can't because of school/job.
* DJ Omnimaga wonders what apcalc is working on besides Trapped and Chips ;D

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #58 on: October 02, 2010, 10:25:27 am »
Just a quick update on this (since I have not updated in a while x.x):

I have begun work on the 68k version of this!  So far, I have about 20% of the Nspire version ported to the 89.  About 75% of what is left to do is mearly copying and pasting code from the Nspire version.  Assuming I have enough free time, this should not take too long to do.


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Block Dude 2: Trapped for TI-89 Titanium and TI-Nspire
« Reply #59 on: October 02, 2010, 11:07:49 am »
I'M glad to hear! I hope you doN't lose progress again or something x.x

Good luck!