Author Topic: Block Dude Nspire  (Read 65890 times)

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Offline apcalc

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Re: Block Dude Nspire
« Reply #30 on: July 30, 2010, 11:46:14 am »
I had a little bit of extra time on my hands yesterday, so I added the scrolling to this version instead of making a second version.  Here is a short gif of the scrolling in action.  I have not done the new graphics yet (I am working on them now--I am almost done), so the level only fills a small portion of the screen.  When I am done with the new graphics, it will fill the majority of the area of the screen.



Offline Hot_Dog

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Re: Block Dude Nspire
« Reply #31 on: July 30, 2010, 12:06:27 pm »
When I am done with the new graphics, it will fill the majority of the area of the screen.



That's good to know.  In the meantime, nice work!  It looks glorious in grayscale

Offline bwang

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Re: Block Dude Nspire
« Reply #32 on: July 30, 2010, 03:29:48 pm »
Yay scrolling! I can't wait for the new graphics :)
Here's something that might help if you want to edit sprites. Rename it to BMPtoC.exe.
I stole it from the Nspire picture viewer on TI-Bank.

Offline apcalc

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Re: Block Dude Nspire
« Reply #33 on: July 30, 2010, 04:16:49 pm »
Say it with me---16 Level Grayscale!!!!



These are not the final graphics yet.  I definitely need to redo the door to make it a bit bigger.


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Re: Block Dude Nspire
« Reply #34 on: July 30, 2010, 04:20:19 pm »
* HotDog yells garbled words indicating how awesome the graphics look

Offline bwang

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Re: Block Dude Nspire
« Reply #35 on: July 30, 2010, 04:20:38 pm »
Yay! Big graphics :)
What are the new sprite dimensions?

Offline apcalc

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Re: Block Dude Nspire
« Reply #36 on: July 30, 2010, 04:21:37 pm »
Thanks for the positive comments guys!

The new graphics are 24x24 pixels.


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Re: Block Dude Nspire
« Reply #37 on: July 30, 2010, 04:22:42 pm »
Awesome! I almost want an Nspire now :P
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Offline bwang

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Re: Block Dude Nspire
« Reply #38 on: July 30, 2010, 04:24:37 pm »
I wonder if you have enough sprite resolution to give the little man a walking animation now? It would look so much fancier if he did more than just slide around.

Offline fb39ca4

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Re: Block Dude Nspire
« Reply #39 on: July 30, 2010, 04:32:14 pm »
Awesome graphics! If smooth scrolling and sprite animations were added, it would make this game.

BTW, why is there an empty column on the right side of the screen? Also, how did you get the message boxes to show up without displaying the my documents screen in the background?
« Last Edit: July 30, 2010, 04:41:01 pm by fb39ca4 »

Offline apcalc

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Re: Block Dude Nspire
« Reply #40 on: July 30, 2010, 05:15:30 pm »
BTW, why is there an empty column on the right side of the screen? Also, how did you get the message boxes to show up without displaying the my documents screen in the background?

There is an empty column at the right side because I wanted to make the same amount of the level fit on the screen as in the original game.  It will be centered for the final release. I have no idea why the message boxes show up w/o the my documents screen in the background, I made no changes that I know of. :)

Also, I have contacted the author of Trapped, a Z80 calc game that was a sequel to Block Dude.  The author of this game has given me permission to make a clone of his game for the TI-Nspire, so that will be my next project when I finish this game! :)
« Last Edit: July 30, 2010, 05:16:07 pm by apcalc »


Offline bwang

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Re: Block Dude Nspire
« Reply #41 on: July 30, 2010, 05:21:37 pm »
w00t! The legendary games are on the Nspire now! Hopefully this will get a feature when it is released.

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Re: Block Dude Nspire
« Reply #42 on: July 30, 2010, 05:23:00 pm »
Blockdude and Trapped should be merged in the same game. The trapped engine is backwards compatible with blockdude levels. Also, external level support would be nice.

Offline Hot_Dog

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Re: Block Dude Nspire
« Reply #43 on: July 30, 2010, 06:45:19 pm »
Quote
Blockdude and Trapped should be merged in the same game.

Agreed

Offline DJ Omnimaga

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Re: Block Dude Nspire
« Reply #44 on: July 31, 2010, 01:48:18 am »
Wow this is awesome, nice work apcalc :D

Also I'm happy Trapped author replied. You should merge both games in one I think :)