Author Topic: Wabbitemu Android Beta  (Read 37926 times)

0 Members and 1 Guest are viewing this topic.

Offline TheCoder1998

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 434
  • Rating: +20/-2
  • my art is written in code, not in graphite
    • View Profile
    • My website :D
Re: Wabbitemu Android Beta
« Reply #30 on: January 22, 2014, 02:33:42 am »
this looks awesome :D

*TheCoder1998 installs it right away
my ticalc acc:

http://www.ticalc.org/archives/files/authors/113/11365.html

Spoiler For The Best Song Ever:


follow me on tumblr :)
www.rickdepizza.tumblr.com

check out my anilist :D
http://anilist.co/animelist/29701/Rickdepizza

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Wabbitemu Android Beta
« Reply #31 on: January 22, 2014, 02:49:03 am »
Maybe exporting programs ?

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Wabbitemu Android Beta
« Reply #32 on: January 22, 2014, 10:38:38 am »
Does it have to ungroup 8xg files?
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Wabbitemu Android Beta
« Reply #33 on: January 22, 2014, 12:33:53 pm »
I wish that emus didn't automatically ungroup 8xg files when sending them to archive. It makes it impossible to play Zelda: Dark Link Quest, Reuben Quest: The Lost Mirror and any other game that uses hacked picture files (that need to be grouped before being sent to the calc).

By the way, do you think supporting Android 2.2.2 would be possible?

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Wabbitemu Android Beta
« Reply #34 on: January 22, 2014, 12:59:37 pm »
I wish that emus didn't automatically ungroup 8xg files when sending them to archive. It makes it impossible to play Zelda: Dark Link Quest, Reuben Quest: The Lost Mirror and any other game that uses hacked picture files (that need to be grouped before being sent to the calc).

By the way, do you think supporting Android 2.2.2 would be possible?
I would assume this answer would also apply to 2.2.2:
Yes the old version used to work on everything greater than Cupcake, but that's because it was literally just an activity to wrap the Wabbit core. Eventually it can be 2.3 compatible just requires significant changes.

BuckeyeDude
/e

Offline Spenceboy98

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 547
  • Rating: +59/-2
    • View Profile
Re: Wabbitemu Android Beta
« Reply #35 on: January 22, 2014, 10:11:53 pm »
I can't get Google Play on my Kindle. Can someone upload the apk file to some file sharing website or here so I can get it?
I like milk.

Offline BuckeyeDude

  • Project Author
  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 283
  • Rating: +42/-0
    • View Profile
Re: Wabbitemu Android Beta
« Reply #36 on: January 23, 2014, 04:11:28 am »
Maybe exporting programs ?
Eventually. Its a lot of work.

Does it have to ungroup 8xg files?
Sort of. Groups are stored as ungrouped files, not as a single unit, so the easiest way to transfer them is to send them individually. I'm not sure what format they need to be in, to be interpreted by the calc as a group.

I can't get Google Play on my Kindle. Can someone upload the apk file to some file sharing website or here so I can get it?
I've submitted it to the Amazon store as well, but it's still going through the review process. Available for kindle here
« Last Edit: January 24, 2014, 12:44:45 pm by BuckeyeDude »

Offline Spenceboy98

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 547
  • Rating: +59/-2
    • View Profile
Re: Wabbitemu Android Beta
« Reply #37 on: January 24, 2014, 06:33:52 pm »
Portal Prelude doesn't seem to work. It shows a line going up the screen when trying to load.
I like milk.

Offline Matrefeytontias

  • Axe roxxor (kinda)
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1982
  • Rating: +310/-12
  • Axe roxxor
    • View Profile
    • RMV Pixel Engineers
Re: Wabbitemu Android Beta
« Reply #38 on: January 31, 2014, 05:09:28 pm »
Will it support the CSE, since you're working on it for PC ?

Offline BuckeyeDude

  • Project Author
  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 283
  • Rating: +42/-0
    • View Profile
Re: Wabbitemu Android Beta
« Reply #39 on: February 01, 2014, 04:35:45 am »
Portal Prelude doesn't seem to work. It shows a line going up the screen when trying to load.
What boot code and base code are you running on, and does the same thing happen on the PC version of Wabbit?

Will it support the CSE, since you're working on it for PC ?
Yes the core is the exact same as the PC, so once the PC version has CSE support so will the Android version. I did a quick test of a CSE rom and display speed may be a slight issue, its usable but was dropping a lot of frames. Its hard to say this early on without any optimizations in place.

Offline Spenceboy98

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 547
  • Rating: +59/-2
    • View Profile
Re: Wabbitemu Android Beta
« Reply #40 on: February 11, 2014, 03:02:41 pm »
Portal Prelude doesn't seem to work. It shows a line going up the screen when trying to load.
What boot code and base code are you running on, and does the same thing happen on the PC version of Wabbit?

Will it support the CSE, since you're working on it for PC ?
Yes the core is the exact same as the PC, so once the PC version has CSE support so will the Android version. I did a quick test of a CSE rom and display speed may be a slight issue, its usable but was dropping a lot of frames. Its hard to say this early on without any optimizations in place.

I don't know how to get my base and boot code?

Also, has there been any updates on this?
I like milk.

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: Wabbitemu Android Beta
« Reply #41 on: February 12, 2014, 03:40:55 pm »
I don't know how to get my base and boot code?
Go to the MODE screen, then press ALPHA+S. (Don't enter the self-test - just cancel once you've read the boot and base code versions.)

Offline Spenceboy98

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 547
  • Rating: +59/-2
    • View Profile
Re: Wabbitemu Android Beta
« Reply #42 on: February 12, 2014, 04:10:49 pm »
Boot: 11.246
BASE: 2.55MP

Hope this helps.
I like milk.

Offline pimathbrainiac

  • Occasionally I make projects
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1731
  • Rating: +136/-23
  • dagaem
    • View Profile
Re: Wabbitemu Android Beta
« Reply #43 on: February 12, 2014, 08:07:52 pm »
2.55 MP is your problem, I think :P

Portal Prelude was the reason I downgraded my real calc to 2.43 way back when.
I am Bach.

Offline Spenceboy98

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 547
  • Rating: +59/-2
    • View Profile
Re: Wabbitemu Android Beta
« Reply #44 on: February 12, 2014, 08:27:46 pm »
2.55 MP is your problem, I think :P

Portal Prelude was the reason I downgraded my real calc to 2.43 way back when.

Seems to work just fine on my real calc with 2.55MP.
I like milk.