0 Members and 1 Guest are viewing this topic.
Is WabbitEmu being developed right now? If so, what features are being planned? I would like to see both the screenshot bug and the linking bug fixed, as well as anything else that could possibly be wrong.
Scout youre right in that gifs have the limitation but its also a bug. Wabbit takes advantage of the GIF palette to save lots of space in the animation and as a result loses contrast stuffs. However I'm not exactly sure for the correct way to calculate the palette for a shot with contrast and because of that it is not included when creating a screenshot
I see, sorry to hear then. X.xGood luck finding a solution. I wonder... since technology evolves and size might not be a big issue as much anymore, do you think you could be able to implement video capture in 96x64 and 192x128 uncompressed AVI format? It might be handy since some people like to post their game screenshots on Youtube or might want optimal quality.
So, what happened to the "no digging for the Linux Build" mentioned in the first post? I see no available Linux Build :'(
Although really you guys should dump your own rom.
I'll take a look and fix it. Although really you guys should dump your own rom.
Quote from: DJ_O on April 12, 2011, 01:18:27 amI see, sorry to hear then. X.xGood luck finding a solution. I wonder... since technology evolves and size might not be a big issue as much anymore, do you think you could be able to implement video capture in 96x64 and 192x128 uncompressed AVI format? It might be handy since some people like to post their game screenshots on Youtube or might want optimal quality.Spencer did do AVI output using windows stuff. But he never committed. No clue where that went, I'll check up on it tomorrow.
Quote from: BuckeyeDude on April 12, 2011, 01:19:47 amQuote from: DJ_O on April 12, 2011, 01:18:27 amI see, sorry to hear then. X.xGood luck finding a solution. I wonder... since technology evolves and size might not be a big issue as much anymore, do you think you could be able to implement video capture in 96x64 and 192x128 uncompressed AVI format? It might be handy since some people like to post their game screenshots on Youtube or might want optimal quality.Spencer did do AVI output using windows stuff. But he never committed. No clue where that went, I'll check up on it tomorrow.If AVI support becomes available, would it be able to record sound from the emulator as well? Because that could be useful.