Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Technology and Development
»
Web Programming and Design
»
[browser game] Carcassonne
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: [browser game] Carcassonne (Read 8059 times)
0 Members and 1 Guest are viewing this topic.
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
[browser game] Carcassonne
«
on:
January 03, 2015, 04:49:26 am »
Well, anybody know the board game Carcassonne?
Well, I started re-writing it as a browser game!
«
Last Edit: January 03, 2015, 05:01:08 am by Sorunome
»
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Matrefeytontias
Axe roxxor (kinda)
LV10
31337 u53r (Next: 2000)
Posts: 1982
Rating: +310/-12
Axe roxxor
Re: [browser game] Carcasonne
«
Reply #1 on:
January 03, 2015, 04:51:06 am »
Isn't that Carcassonne ? I don't know the game but it's a French town
Logged
/\ >< [- |_| _\~ [- /?
All of the TI-z80 screenshots that I will post, unless I specifically mention that it's not the case, will run at 6 MHz.
Always
. If you find that unbelievable, you should check the last link of my sig
Nerdiness
Projects :
[Ndless3.1] nKaruga
,
[Axe] Worms (yes !)
,
[Ndless 3.1] F-Zero TrackSpire (dropped)
,
[Ndless 3.1] nSpeedX 3D (paused)
,
[Ndless 3.1] nRayC, an easy-to-use raycasting (3D) engine in C for your Nspire ! (paused)
Proud author of :
[TI-8x] Jetpack 8x+
,
[TI-8x+] Gravity Walls
,
[ASM for Axe] AxeDCS axiom for Axe programmers
,
[TI-8x+] WiredWorks : a SolidWorks on your Ti-83+/84+ !
,
[TI-8x+] Super Crate Box
,
[Axe] IkarugaX, an awesomely challenging danmaku/shoot-them-up for your TI-83+/84+ !
,
[ASM for Axe] AxeJh3D axiom, a very fast 3D ASM library for Axe coders !
If at a certain moment you think that I'm awesome, you can express it by
giving me one more Internet (>^_^)>
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: [browser game] Carcasonne
«
Reply #2 on:
January 03, 2015, 05:00:52 am »
Erm, yes, that's it >.>
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
turiqwalrus
LV8
Addict (Next: 1000)
Posts: 840
Rating: +51/-2
Wheeeeeee~!
Re: [browser game] Carcassonne
«
Reply #3 on:
January 04, 2015, 10:21:09 am »
Ooh, Carcassonne. <3
This is definitely something I'd actually play.
Logged
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: [browser game] Carcassonne
«
Reply #4 on:
January 07, 2015, 09:21:59 am »
Multiplayer? I wanna play with you guys
Logged
I'm not a nerd but I pretend:
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: [browser game] Carcassonne
«
Reply #5 on:
January 07, 2015, 10:15:35 am »
Quote from: aeTIos on January 07, 2015, 09:21:59 am
Multiplayer? I wanna play with you guys
Else I'd have to create an AI
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
aeTIos
Nonbinary computing specialist
LV12
Extreme Poster (Next: 5000)
Posts: 3915
Rating: +184/-32
Re: [browser game] Carcassonne
«
Reply #6 on:
January 07, 2015, 10:20:03 am »
Lol nice. Making a carcassonne AI shouldnt be extremely hard. making a really good one is, tho.
Logged
I'm not a nerd but I pretend:
Sorunome
Fox Fox Fox Fox Fox Fox Fox!
Support Staff
LV13
Extreme Addict (Next: 9001)
Posts: 7920
Rating: +374/-13
Derpy Hooves
Re: [browser game] Carcassonne
«
Reply #7 on:
January 07, 2015, 10:20:57 am »
well i'd have to try out all the possibilities of where to put a card and check the validity manually etc
EDIT: Also for those wondering the only work i did on it so far is un-graphical back-engine, which is basic card layout, creating the world etc, the way i wrote it it is only a tiny step to detect if you can place a figure where.
Logged
THE GAME
Also, check out
my website
If OmnomIRC is screwed up, blame me!
Click here to give me an internet!
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Technology and Development
»
Web Programming and Design
»
[browser game] Carcassonne