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Nice! Your hex and dec text are overlapping your binary, but still good!Maybe as you keep developing you could add some grayscale and masking features, etc.
In other news, Frey continues kicking unprecedented levels of ass.
Hey guys,I work on an online Sprite Editor that translates 8x8 bitmaps in hex, bin and decusing PHP, HTML, CSS and JS. All graphics are made by me in PS12, except theAxe Parser logo that I've taken from the Axe Parser Support forum. I created this sprite editor since I'm playing around with Axe Parser at the moment.It might be useful for someone.^^
Very nice! I once made a Java applet as a sprite editor, maybe I should upload it.
Also, if you ever lose interest in Omnimaga (which i hope not), could you PM an admin the files so this can still remain online when your host shuts down? It would suck to see this tool go.
Update!You find the Sprite editor by clicking on the logo in the first post.- Rotating By 90*- Horizontal Flipping- Vertical Flipping- Hex Input- Bin Input- Dec Input (Input Button without function atm)- SHIFT + Hover = Drawing without clicking (Black)- CTRL + Hover = Drawing wihtout clicking (White)- LMB = Black, RMB = White (Removed the context menu to enable the RMB)- Hover effects- Some layout improvementsThe other things that have been proposed by DJ_O will be added in a later version.Quote from: DJ_O on April 16, 2011, 12:53:25 amAlso, if you ever lose interest in Omnimaga (which i hope not), could you PM an admin the files so this can still remain online when your host shuts down? It would suck to see this tool go.I never gonna give TI up. Also, it's OpenSource.
very nice, aichi this looks great, and the graphics complement it, so it doesn't look boring some requests:-toggle grayscale up to 8 level-possible 16x16 toggling-clear all-export as TI ASCII
Update!You find the Sprite editor by clicking on the logo in the first post.- Shifting the sprite up, down, left and right (Up and down are not done yet)- Editing the current Hex / Bin Code- Frame System---- Adding and Deleting frames---- Switching to the next / Previous frame---- Jumping to the first / last frame---- Jumping to a specific frame- Clearing sprites- New hover effects- Layout improvementsAnd sorry, but I won't include a way to export the sprites as TI progs,unless someone has a routine to convert code into 8xp using PHP or JS.