Author Topic: XDE: The Axe Development Environment  (Read 46288 times)

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Offline DJ Omnimaga

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Re: XDE: The Axe Development Environment
« Reply #45 on: November 02, 2010, 03:37:47 pm »
Yeah that's what I think, because typing this key combination as he wrote it gets me stuck in the MATH menu for a while.

Offline Raylin

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Re: XDE: The Axe Development Environment
« Reply #46 on: November 02, 2010, 03:38:17 pm »
You need lowercase enabled.
Bug me about my book.

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Offline DJ Omnimaga

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Re: XDE: The Axe Development Environment
« Reply #47 on: November 02, 2010, 03:40:34 pm »
Oh, that might be why. Btw off-topic note, lowercase enabling/disabling/lock is weird on the TI-85 X.x

Offline squidgetx

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Re: XDE: The Axe Development Environment
« Reply #48 on: November 02, 2010, 03:46:32 pm »
yeah, lowercase. It's always enabled for me due to constant running of MOS and Axe :P

Offline Binder News

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Re: XDE: The Axe Development Environment
« Reply #49 on: November 15, 2010, 10:53:22 pm »
Back on topic, why don't you ask Benjamin Moody how he made Mimas? I LOVE MIMAS!!!! (Sorry, overkill) Mimas lets you edit each line by itself, and it is surrounded by a rect. Check it out HERE.
« Last Edit: November 16, 2010, 09:40:06 am by Binder News »
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Offline Deep Toaster

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Re: XDE: The Axe Development Environment
« Reply #50 on: November 16, 2010, 11:12:47 am »
Quote from: Binder News
Back on topic, why don't you ask Benjamin Moody how he made Mimas? I LOVE MIMAS!!!! (Sorry, overkill) Mimas lets you edit each line by itself, and it is surrounded by a rect. Check it out HERE.

Yep, I've used Mimas, and I really like the GUI. I'm thinking of taking some ideas from it (like the box around the current line).




Offline Munchor

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Re: XDE: The Axe Development Environment
« Reply #51 on: November 16, 2010, 01:50:37 pm »
Back on topic, why don't you ask Benjamin Moody how he made Mimas? I LOVE MIMAS!!!! (Sorry, overkill) Mimas lets you edit each line by itself, and it is surrounded by a rect. Check it out HERE.

Hm... In the overall, what is Mimas? I have no idea lol, gotta check the thread

EDIT: Mimas is an integrated development environment for writing Z80 assembly programs on the calculator (no PC or other tools required.) It supports libraries, multi-pass assembly, separate code/data segments, a compact bytecode source format, an extensive library of built-in constants, and more. This version fixes a serious bug in the assembler (spurious "symbol-redefined" errors and occasional crashes) and some minor bugs in the conversion tools.

:oooo Nice, downloaded
« Last Edit: November 16, 2010, 01:51:49 pm by ScoutDavid »

Offline Eeems

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Re: XDE: The Axe Development Environment
« Reply #52 on: November 16, 2010, 05:07:07 pm »
Back on topic, why don't you ask Benjamin Moody how he made Mimas? I LOVE MIMAS!!!! (Sorry, overkill) Mimas lets you edit each line by itself, and it is surrounded by a rect. Check it out HERE.

Hm... In the overall, what is Mimas? I have no idea lol, gotta check the thread

EDIT: Mimas is an integrated development environment for writing Z80 assembly programs on the calculator (no PC or other tools required.) It supports libraries, multi-pass assembly, separate code/data segments, a compact bytecode source format, an extensive library of built-in constants, and more. This version fixes a serious bug in the assembler (spurious "symbol-redefined" errors and occasional crashes) and some minor bugs in the conversion tools.

:oooo Nice, downloaded
please stay on topic
/e

Offline Deep Toaster

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Re: XDE: The Axe Development Environment
« Reply #53 on: November 16, 2010, 07:48:19 pm »
UPDATE:

Finally managed to get a demo of this thing off my calc (thanks to qazwsx988 for uploading). Here it is!

It shouldn't contain any bugs that would crash your calc, but DO NOT GO DOWN BEYOND THE SCREEN LIMIT VERTICALLY. I haven't added vertical scrolling yet, and TI's Text( routines corrupt data if they get cut off by the bottom of the screen. Horizontal scrolling works fine, though, except for an annoying glitch where the line turns blank in certain conditions :P
« Last Edit: November 16, 2010, 07:50:09 pm by Deep Thought »




Offline DJ Omnimaga

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Re: XDE: The Axe Development Environment
« Reply #54 on: November 17, 2010, 03:27:05 am »
Nice, and I assume qazwsx988 is your friend, right?

I'll try it when I get some time. What does it add in this version?

Offline Deep Toaster

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Re: XDE: The Axe Development Environment
« Reply #55 on: December 12, 2010, 12:11:58 am »
Nice, and I assume qazwsx988 is your friend, right?

I'll try it when I get some time. What does it add in this version?

Not much, it's just a demo of how editing will work. But it's really old too (I've since deleted and restarted the project from scratch, and I'm way past where the demo shows :D).




Offline DJ Omnimaga

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Re: XDE: The Axe Development Environment
« Reply #56 on: December 13, 2010, 12:39:48 am »
Ah I see. Are you planning to post some images of what you have so far?

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Re: XDE: The Axe Development Environment
« Reply #57 on: December 13, 2010, 03:56:37 pm »
Yeah, I'll do that later. The new version allows typing tokens with multiple chars (like pressing SIN gives you sin( instantly). Which also means I'm pretty close to adding copy/pasting :D




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Re: XDE: The Axe Development Environment
« Reply #58 on: December 14, 2010, 02:37:31 am »
Oh this is cool. I myself am used to inserting tokens so this will speed me up while coding if I use this.

Offline ZippyDee

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Re: XDE: The Axe Development Environment
« Reply #59 on: March 26, 2011, 08:43:03 am »
This sounds like it'll be phenomenal once it's done...and it'll probably be pretty bad ass even before it's done! I can't wait! :D
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